AMDVLK Driver Gets Fixes For DXVK, New Vulkan Extensions
The AMD developers uploaded their public Git trees making up the "AMDVLK" open-source AMD Vulkan driver stack prior to ending out September.
The highlights for this latest code drop, which continues happening roughly on a weekly release cadence, includes various fixes as well as new extensions for the newly-minted Vulkan 1.1.86. It also seems AMD developers are looking more at AMDVLK now with DXVK for Steam Play / Proton gaming.
- Support for the VK_KHR_driver_properties extension.
- VK_KHR_shader_atomic_int64 as another one of the new Vulkan extensions for atomic 64-bit integer operations.
- A fix around multi-GPU support for dynamic descriptor data.
- Some corruption fixes with DXVK. The game Just Cause 3 was one of the titles pointed out.
- Various other fixes.
- Various fixes to the LLVM Pipeline Compiler (LLPC).
AMDVLK setup instructions as always can be found on GitHub. I'll likely do another AMDVLK vs. RADV Vulkan driver comparison soon.
The highlights for this latest code drop, which continues happening roughly on a weekly release cadence, includes various fixes as well as new extensions for the newly-minted Vulkan 1.1.86. It also seems AMD developers are looking more at AMDVLK now with DXVK for Steam Play / Proton gaming.
- Support for the VK_KHR_driver_properties extension.
- VK_KHR_shader_atomic_int64 as another one of the new Vulkan extensions for atomic 64-bit integer operations.
- A fix around multi-GPU support for dynamic descriptor data.
- Some corruption fixes with DXVK. The game Just Cause 3 was one of the titles pointed out.
- Various other fixes.
- Various fixes to the LLVM Pipeline Compiler (LLPC).
AMDVLK setup instructions as always can be found on GitHub. I'll likely do another AMDVLK vs. RADV Vulkan driver comparison soon.
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