There's A Vulkan Renderer In The Works For A PlayStation Emulator

Written by Michael Larabel in Linux Gaming on 29 November 2016 at 04:36 PM EST. 16 Comments
LINUX GAMING
Earlier this year the LibRetro crew unveiled their work on a Vulkan renderer for their Nintendo 64 emulator while now they have been working on a Vulkan renderer for a PlayStation One emulator, and it's already working.

They have a Vulkan renderer working for the Beetle PSX, but the code hasn't been published yet. In the past few days the LibRetro crew uploaded some YouTube videos showing the Vulkan-renderered PlayStation One emulator in action.




The comments only mention "running on the PlayStation emulator Beetle PSX, using a brand-new from scratch Parallel Vulkan renderer! Not released yet!" Great work again by the LibRetro crew. While the Vulkan renderer hasn't yet been committed, the code to Beetle PSX is on GitHub.

Given how much progress and adoption Vulkan has made since it's unveiling in February, I'm very excited to see where Vulkan will go in 2017!
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via MichaelLarabel.com.

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