Box64 0.2 Gets DXVK 2.0 Running, Many Other Improvements For Emulating x86_64 On Arm

Written by Michael Larabel in Linux Gaming on 17 November 2022 at 09:36 AM EST. 17 Comments
LINUX GAMING --
In addition to the very successful FEX-Emu emulator for enjoying Linux x86/x86_64 games on AArch64 and other x86/x86_64 software on Arm there is also the Box86 and Box64 projects with similar goals. Out today is Box64 v0.2 and Box86 v0.2.8 for running Linux binaries on other architectures.

Box64 enables running Linux x86_64 programs on non-x86_64 systems like Arm while also has some relevance too for other architectures like POWER and RISC-V. Box86 is the x86 32-bit equivalent of the project.

The Box64 v0.2 release wraps more Vulkan API functions now and in turn is able to get DXVK 2.0 running on non-x86_64 systems. Box64 0.2 also adds support for overriding more malloc/free functions, improves its ELF loader, refactoring the Dynarec memory management to lower the memory footprint, improved TLS size handling that now gets Unity3D games running, support for wrapped libfuse so AppImage now works, and there is also improved wrapping around FAudio / SDL2 / OpenGL. There is also support for more system calls and a ton of other enhancements.


Dota 2 now runs with Box86 and Box64 for enjoying the Valve game on other CPU architectures.


With all of these improvements, more games are now running under Box64. Among the games that are known to have started working with Box64 v0.2 include Surviving Mars, Piczle Cross Adventure (using Proton experimental), UT2004, Obduction, Machinarium, Silicon Zero, Hacknet, Absolute Drift, Art of Rally, and Dota2.

Downloads and more details on Box64 v0.2 via GitHub.

Also out today is Box86 v0.2.8 with getting some 32-bit C# Windows programs now running, basic support for statically linked programs, improved ELF loader, DXVK 2.0 is now working here too, and various other changes.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via MichaelLarabel.com.

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