Basis Universal GPU Texture Codec 1.13 Encoder Is Now Even Faster

Written by Michael Larabel in Programming on 13 March 2021 at 12:00 AM EST. 16 Comments
Binomial's Basis Universal GPU texture codec for highly-compressed textures is now even faster when ETC1S encoding to this intermediate format.

Binomial LLC collaborated with mapping firm Esri to further enhance the abilities of Basis Universal. Esri is known for their geographic information system and were after better performance out of this GPU texture codec.

Those interested in all the technical details of the collaboration can see this Esri blog post highlighting their work with Binomial on Basis.

That work is now available in the Basis 1.13 open-source release available on GitHub.

I updated our Basis benchmarking test profile and indeed for the ETC1S encode performance it's a huge speed-up across a range of hardware:
Basis Version Comparison

Outside of the ETC1S encoder, the other tests show similar performance to the prior 1.12 release:
Basis Version Comparison

Basis 1.13 encode time performance benchmarks on other CPUs are available via the test profile page for those interested.
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