14-Way NVIDIA Kepler/Maxwell/Pascal OpenGL vs. Vulkan With Mad Max On Linux

Written by Michael Larabel in Graphics Cards on 31 March 2017 at 03:47 PM EDT. Page 1 of 5. 9 Comments.

Yesterday game porter firm Feral Interactive released a public beta of Mad Max that features a Vulkan renderer in place of its OpenGL API for graphics rendering on Linux. In addition to Radeon Vulkan numbers, I posted some NVIDIA Mad Max Linux benchmarks with both renderers. Those results were exciting on the few Pascal cards tested so I have now extended that comparison to feature a line-up of 14 NVIDIA GeForce graphics cards from Kepler, Maxwell, and Pascal families while looking at this game's OpenGL vs. Vulkan performance.

The graphics cards used for this OpenGL vs. Vulkan comparison for Mad Max on Ubuntu Linux include the:

- GeForce GTX 680
- GeForce GTX 760
- GeForce GTX 780 Ti
- GeForce GTX 950
- GeForce GTX 960
- GeForce GTX 970
- GeForce GTX 980
- GeForce GTX 980 Ti
- GeForce GTX 1050
- GeForce GTX 1050 Ti
- GeForce GTX 1060
- GeForce GTX 1070
- GeForce GTX 1080
- GeForce GTX 1080 Ti

The NVIDIA graphics cards were tested on Ubuntu 16.10 with the NVIDIA 378.13 binary driver for both OpenGL and Vulkan. All of these results were carried out in a fully-automated and reproducible manner using the open-source Phoronix Test Suite benchmarking software. Tests were done at 1080p and 4K.

14-Way NVIDIA OpenGL Vulkan Mad Max Linux Comparison

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