Re-Testing NVIDIA's Threaded OpenGL Optimizations For Linux Gaming

Written by Michael Larabel in Display Drivers on 22 June 2014 at 09:30 AM EDT. Page 5 of 5. 10 Comments.
NVIDIA Linux OpenGL Threaded Optimizations
NVIDIA Linux OpenGL Threaded Optimizations
NVIDIA Linux OpenGL Threaded Optimizations

To no real surprise now, Warsow didn't see any measurable improvement in the frame-rate for Warsow on the NVIDIA GeForce GTX 760 but its CPU usage was measurably higher.

NVIDIA Linux OpenGL Threaded Optimizations
NVIDIA Linux OpenGL Threaded Optimizations

Xonotic saw improved performance with NVIDIA's __GL_THREADED_OPTIMIZATIONS in the 337.25 driver for the GTX 760, but there was much fluctuation in the frame-rate between the multiple trial runs carried out by the Phoronix Test Suite.

It's understandable that the OpenGL threaded optimization feature isn't enabled by default given that it won't benefit all OpenGL games/applications and for some can decrease performance while causing greater CPU utilization. See our earlier __GL_THREADED_OPTIMIZATIONS information if you want to play around with this NVIDIA proprietary driver feature on your Linux PC.

If you enjoyed this article consider joining Phoronix Premium to view this site ad-free, multi-page articles on a single page, and other benefits. PayPal or Stripe tips are also graciously accepted. Thanks for your support.


Related Articles
About The Author
Michael Larabel

Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via MichaelLarabel.com.