A Deep Dive Into The AMD/Intel CPU + NVIDIA GPU Performance With Blender 2.90

Written by Michael Larabel in Software on 3 September 2020 at 01:32 PM EDT. Page 3 of 6. 9 Comments.

Next up was making use of an AMD Ryzen Threadripper 3970X system with a NVIDIA GeForce TITAN RTX graphics card while carrying out the 2.82 vs. 2.90 comparison but looking at the various GPU acceleration methods rather than just the CPU-based rendering.

CPU Benchmarks - Blender 2.82 vs. 2.90
CPU Benchmarks - Blender 2.82 vs. 2.90
CPU Benchmarks - Blender 2.82 vs. 2.90
CPU Benchmarks - Blender 2.82 vs. 2.90
CPU Benchmarks - Blender 2.82 vs. 2.90

When looking at the CUDA performance, Blender 2.90 on this system was taking longer to render compared to Blender 2.82.

CPU Benchmarks - Blender 2.82 vs. 2.90
CPU Benchmarks - Blender 2.82 vs. 2.90
CPU Benchmarks - Blender 2.82 vs. 2.90
CPU Benchmarks - Blender 2.82 vs. 2.90
CPU Benchmarks - Blender 2.82 vs. 2.90

OpenCL rendering meanwhile saw Blender 2.90 generally faster than Blender 2.82.

CPU Benchmarks - Blender 2.82 vs. 2.90
CPU Benchmarks - Blender 2.82 vs. 2.90
CPU Benchmarks - Blender 2.82 vs. 2.90
CPU Benchmarks - Blender 2.82 vs. 2.90
CPU Benchmarks - Blender 2.82 vs. 2.90

Meanwhile the flagship NVIDIA back-end for Blender these days is the OptiX code-path. Originally the Blender OptiX functionality was just for RTX graphics cards but has now been extended to cover Maxwell, Pascal, and non-RTX Turing cards too. The OptiX code-path with Blender 2.90 was generally faster than the 2.82 release.


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