RadeonSI Working Toward Better Rocket League Performance
Marek Olšák has posted a set of patches today to the Mesa mailing list and they should help some Linux games, at least Rocket League.
Marek sent out a few minutes ago six RadeonSI patches largely revolving around memory-related adjustments to this open-source AMD GCN Gallium3D driver. One of the patches was for fixing the performance of buffer readbacks, and he mentioned Rocket League in the commit. That patch is copied for back-porting to Mesa 13.0 and Mesa 17.0 too.
The performance fix for buffer readbacks was initially recalled due to Piglit regressions, but minutes later Marek sent out a revised patch.
The associated bug appears to be this report about long hangs when loading assets for AMDGPU/RadeonSI, though does indicate a potential bug in the game itself.
Marek sent out a few minutes ago six RadeonSI patches largely revolving around memory-related adjustments to this open-source AMD GCN Gallium3D driver. One of the patches was for fixing the performance of buffer readbacks, and he mentioned Rocket League in the commit. That patch is copied for back-porting to Mesa 13.0 and Mesa 17.0 too.
The performance fix for buffer readbacks was initially recalled due to Piglit regressions, but minutes later Marek sent out a revised patch.
The associated bug appears to be this report about long hangs when loading assets for AMDGPU/RadeonSI, though does indicate a potential bug in the game itself.
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