RenderDoc 1.9 Released - The Open-Source Graphics Debugging Tool Gets Even Better
Written by Michael Larabel in Vulkan on 23 July 2020 at 12:00 AM EDT. 2 Comments
VULKAN --
RenderDoc as the open-source, cross-platform, cross graphics API debugger tool for profiling and analyzing issues across Vulkan / Direct3D / OpenGL / GLES continues getting even better with its advanced tool set.

RenderDoc 1.9 was released on Wednesday and comes with support for pixel history and shader debugging along with various other enhancements and fixes. The Vulkan shader debugging with RenderDoc 1.9 covers SPIR-V shaders at vertex, fragment and compute shader stages. Meanwhile Google engineers contributed support for RenderDoc's Vulkan support to fetch pixel history.

RenderDoc 1.9 also brings various user-interface enhancements and a variety of other improvements for Vulkan / OpenGL / Direct3D profiling. RenderDoc on Linux also now has proper support for capturing of child processes.

More details on the RenderDoc 1.9 update via GitHub.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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