75 Patches Queued For Gallium3D's Nine State Tracker
We've been expecting many last minute Gallium3D Nine / D3D9 patches ahead of the Mesa 13.0 branching and yesterday the bulk of those patches were sent out.
Axel Davy on Wednesday sent out 75 patches for the Gallium Nine state tracker that provides a Direct3D 9 implementation for those running a manually patched version of Wine.
In terms of the benefits of the 75 patches for Nine, Davy explained, "Basically there are a lot of fixes, from solving app crashes, hangs and important visual bugs, to lightning issues on old apps. On the feature side, now the few apps that were missing multisampling settings now have some. Old apps needing Software Vertex Processing should now work, and The Sims 2 (which needs ProcessVertices with vs3 support) works (These are not yet supported by wine ogl, but this is likely to come as well on their side in some near future)."
This next Mesa stable release due out in a few weeks sure is shaping up to be quite exciting.
Axel Davy on Wednesday sent out 75 patches for the Gallium Nine state tracker that provides a Direct3D 9 implementation for those running a manually patched version of Wine.
In terms of the benefits of the 75 patches for Nine, Davy explained, "Basically there are a lot of fixes, from solving app crashes, hangs and important visual bugs, to lightning issues on old apps. On the feature side, now the few apps that were missing multisampling settings now have some. Old apps needing Software Vertex Processing should now work, and The Sims 2 (which needs ProcessVertices with vs3 support) works (These are not yet supported by wine ogl, but this is likely to come as well on their side in some near future)."
This next Mesa stable release due out in a few weeks sure is shaping up to be quite exciting.
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