Middle-Earth Shadow of Mordor Is Easily One Of The Most Demanding Linux Games
Written by Michael Larabel in Linux Gaming on 1 August 2015. Page 1 of 3. 50 Comments

Yesterday I delivered benchmarks of Shadow of Mordor on Linux following its native Linux client release this week. In the article today are some more graphics cards benchmarked under this visually amazing game. Shadow of Mordor is quite likely the most GPU-demanding game out right now for Linux/SteamOS.

If you didn't read yesterday's article, do so now. That article goes over the issues with currently running benchmarks for Middle-Earth: Shadow of Mordor, the current issues with the Catalyst 15.7 driver for running Shadow of Mordor, and various benchmark results at 1080p and 4K.

Since yesterday, I heard from Feral Games support that they've passed on my benchmarking requests to the production team and will hopefully be hearing back from them in the days to come. While I didn't plan to run any more benchmarks of Shadow of Mordor on Linux until the test-case can be fully-automated, there were a few new premium subscribers plus a couple PayPal tips. So -- thanks entirely to those supporters -- I bought some Augustiner and spent my Friday night running some additional manual tests of the Shadow of Mordor while swapping out more graphics cards.

Given the Catalyst issues, the tests today are just with GeForce graphics cards on the NVIDIA 352.30 binary driver. Again, the earlier article explains that there isn't yet any open-source driver support, etc. Due to going back and testing slower NVIDIA graphics cards too, the tests for this article were done just at 1920 x 1080 rather than both 1080p and 4K as done yesterday when just testing the high-end graphics cards.

The same system, Ubuntu 15.04 installation, etc, were used for this semi-automated testing of Shadow of Mordor. Check the earlier article for the rest of the details.


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