Was 14.04 dropped as well?
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Updated and Optimized Ubuntu Free Graphics Drivers
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Hi oibaf, thank you for the graphics driver, working great on my Surface Pro 4 i5. I know this may not be the place for this but I am using Peter Hunt's kernel and I noticed as of late, the cover type keyboard stops responding if it is remove or system goes to suspend... Do you know of any fix or workaround for this issue? Do you know what forum I can discuss this issue on? This was working fine a few kernel update revisions ago.
Cheers
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Currently on chromium: about:gpu
Mesa drivers in Linux handle varyings without static use incorrectly: 333885
Applied Workarounds: count_all_in_varyings_packing
Linux AMD drivers incorrectly return initial value of 1 for TEXTURE_MAX_ANISOTROPY: 348237
Applied Workarounds: init_texture_max_anisotropy
Disable partial swaps on linux drivers: 339493
Applied Workarounds: disable_post_sub_buffers_for_onscreen_surfaces
Always rewrite vec/mat constructors to be consistent: 398694
Applied Workarounds: scalarize_vec_and_mat_constructor_args
Linux AMD drivers handle struct scopes incorrectly: 403957
Applied Workarounds: regenerate_struct_names
Linux ATI drivers crash on binding incomplete cube map texture to FBO: 518889
Applied Workarounds: force_cube_map_positive_x_allocation
Native GpuMemoryBuffers have been disabled, either via about:flags or command line.
Disabled Features: native_gpu_memory_buffers
GPU0 VENDOR = 0x1002, DEVICE= 0x9515
Optimus false
AMD switchable false
Driver vendor Mesa
Driver version 11.2.0
Driver date
Pixel shader version 1.30
Vertex shader version 1.30
Max. MSAA samples 8
Machine model name
Machine model version
GL_VENDOR X.Org
GL_RENDERER Gallium 0.4 on AMD RV670 (DRM 2.43.0, LLVM 3.8.0)
GL_VERSION 3.0 Mesa 11.2.0
Data exported 18/7/2016, 12:29:32
Chrome version Chrome/51.0.2704.79
Operating system Linux 4.4.0-31-generic
Software rendering list version 10.18
Driver bug list version 8.66
ANGLE commit id unknown hash
2D graphics backend Skia
Command Line Args --enable-pinch --window-depth=24 --flag-switches-begin --enable-display-list-2d-canvas --enable-gpu-rasterization --enable-tab-audio-muting --enable-zero-copy --num-raster-threads=4 --enable-overlay-scrollbar --flag-switches-endLast edited by Azrael5; 18 July 2016, 06:40 AM.
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Originally posted by Dukenukemx View PostWhat's the highest OpenGL I can get with a Radeon HD 6850? Right now it's 3.3 by using "MESA_GL_VERSION_OVERRIDE=3.3COMPAT". Some games are starting to require OpenGL 4.0 and I'm not sure if this card will ever see support for it. I might have to grab something like a RX 460.
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Auto-moderated again... what I said in previous post was that you should be able to over-ride up to 4.1 with recent upstream drivers.
Note that mesa drivers only support core profiles, not compatibility mode, so don't force compatibility over-rides unless you are sure the app "requests but doesn't actually need" compatibility support (mixing deprecated features with new features).Test signature
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Originally posted by bridgman View PostAuto-moderated again... what I said in previous post was that you should be able to over-ride up to 4.1 with recent upstream drivers.
Note that mesa drivers only support core profiles, not compatibility mode, so don't force compatibility over-rides unless you are sure the app "requests but doesn't actually need" compatibility support (mixing deprecated features with new features).
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Originally posted by bridgman View PostAuto-moderated again... what I said in previous post was that you should be able to over-ride up to 4.1 with recent upstream drivers.
Note that mesa drivers only support core profiles, not compatibility mode, so don't force compatibility over-rides unless you are sure the app "requests but doesn't actually need" compatibility support (mixing deprecated features with new features).
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