Announcement

Collapse
No announcement yet.

Updated and Optimized Ubuntu Free Graphics Drivers

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Originally posted by mannerov View Post
    It can be either llvm or gallium nine.

    that's probably gallium nine though, and testing again when last serie of patches is merged to mesa git can change that.
    I went from Paulo's PPA to oibaf's, added the gallium-nine mesa PPA, and the DRI3 PPA, and there wasn't any (severe) flicking in Dota 2 (I noticed a single random flicker in about 40 seconds of gameplay; not sure if it was isolated or if it'll happen more in longer sessions). I'm thinking it's LLVM, but not really sure.

    Comment


    • Originally posted by mannerov View Post
      It can be either llvm or gallium nine.

      that's probably gallium nine though, and testing again when last serie of patches is merged to mesa git can change that.
      Well, I'm running my own build of mesa, based on oibaf's one, without nine, so I think is related to LLVM.

      Comment


      • Updates

        * added ubuntu 15.04/vivid support
        * updated llvm 3.6 to rc2, including radeon fixes (building now)
        * added gallium-nine instructions here: https://launchpad.net/~oibaf/+archiv...aphics-drivers

        Comment


        • Did somebody try latest libvdpau/vdpauinfo with gtx 960+ or latest vainfo with broadwell?

          Comment


          • Originally posted by oibaf View Post
            * added ubuntu 15.04/vivid support
            * updated llvm 3.6 to rc2, including radeon fixes (building now)
            * added gallium-nine instructions here: https://launchpad.net/~oibaf/+archiv...aphics-drivers

            Can you add that lower kernel is supported (above 3.13 or 3.14, I'm not sure) if you add to the boot option drm.rnodes=1 That activates render-nodes.

            Also perhaps you can add the wine version can be installed via PlayOnLinux.

            Comment


            • Originally posted by oibaf View Post
              * updated llvm 3.6 to rc2, including radeon fixes (building now)
              Sounds great! IMO, outdated LLVM has been most pressing issue recently. Because in RadeonSI absolutely everything relies on shaders, even 2D, and older LLVMs were really crapy in this regard.

              Comment


              • Strange, lib has really updated. However, compiled binaries (e.g. OpenCL kernels) contain mention of -rc1 inside of them once they're compiled. Is it just as planned? (e.g. runtime from rc1?)

                Comment


                • Added info about older kernel. About llvm if there are still issues with 3.6-rc2 make sure to open a bug on freedesktop or it will never be fixed.

                  Comment


                  • Originally posted by SystemCrasher View Post
                    Strange, lib has really updated. However, compiled binaries (e.g. OpenCL kernels) contain mention of -rc1 inside of them once they're compiled. Is it just as planned? (e.g. runtime from rc1?)
                    I think that's just the string of version which was compiled and it's not meaningful, I just forced a rebuild with newer llvm of mesa and libclc anyway.

                    Comment


                    • Originally posted by oibaf View Post
                      updated llvm 3.6 to rc2, including radeon fixes (building now)
                      Yestardays, the comand output was:

                      Code:
                      $ glxinfo | grep OpenGL

                      '+vgpr-spilling' is not a recognized feature for this target (ignoring feature)
                      '+vgpr-spilling' is not a recognized feature for this target (ignoring feature)

                      OpenGL vendor string: X.Org
                      OpenGL renderer string: Gallium 0.4 on AMD BONAIRE
                      OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.5.0-devel (git-6094619 2015-01-31 trusty-oibaf-ppa)
                      OpenGL core profile shading language version string: 3.30
                      OpenGL core profile context flags: (none)
                      OpenGL core profile profile mask: core profile
                      OpenGL core profile extensions:
                      OpenGL version string: 3.0 Mesa 10.5.0-devel (git-6094619 2015-01-31 trusty-oibaf-ppa)
                      OpenGL shading language version string: 1.30
                      OpenGL context flags: (none)
                      OpenGL extensions:
                      OpenGL ES profile version string: OpenGL ES 3.0 Mesa 10.5.0-devel (git-6094619 2015-01-31 trusty-oibaf-ppa)
                      OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.00
                      OpenGL ES profile extensions:
                      Today, the comand output is:

                      Code:
                      $ glxinfo | grep OpenGL
                      OpenGL vendor string: X.Org
                      OpenGL renderer string: Gallium 0.4 on AMD BONAIRE
                      OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.5.0-devel (git-753c327 2015-02-02 trusty-oibaf-ppa)
                      OpenGL core profile shading language version string: 3.30
                      OpenGL core profile context flags: (none)
                      OpenGL core profile profile mask: core profile
                      OpenGL core profile extensions:
                      OpenGL version string: 3.0 Mesa 10.5.0-devel (git-753c327 2015-02-02 trusty-oibaf-ppa)
                      OpenGL shading language version string: 1.30
                      OpenGL context flags: (none)
                      OpenGL extensions:
                      OpenGL ES profile version string: OpenGL ES 3.0 Mesa 10.5.0-devel (git-753c327 2015-02-02 trusty-oibaf-ppa)
                      OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.00
                      OpenGL ES profile extensions:
                      The output "+vgpr-spilling' is not a recognized feature for this target (ignoring feature) ", is missing ..

                      Thanks.

                      Comment

                      Working...
                      X