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  • Why haven't the mesa ppa Utopic packages been updated for almost a week? Is there a problem?

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    • Originally posted by hagda View Post
      Why haven't the mesa ppa Utopic packages been updated for almost a week? Is there a problem?
      Yes, this.

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      • Originally posted by Dukenukemx View Post
        So what are the benefits going to DRI3? Have no idea what DRI3 does honestly.
        DRI3 has better design. Not sure how much it affect OpenGL, but with DRI2 Nine we lost lot performance, so with DRI3 we can slowly get reasonable speed (of course, there is plenty missing speed optimization in Nine).
        Last edited by okias; 09-25-2014, 02:13 PM.

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        • Originally posted by gutigen View Post
          What's up with GalliumNine? Oibaf GalliumNine PPA not updated in 6 days, GalliumNine website down... odd.
          Hi, if you want a more updated Gallium Nine Mesa PPA that is run by someone much less educated(me) than oibaf, use mine.

          https://launchpad.net/~commendsarnex...tu/galliumnine

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          • Originally posted by sarnex View Post
            Hi, if you want a more updated Gallium Nine Mesa PPA that is run by someone much less educated(me) than oibaf, use mine.

            https://launchpad.net/~commendsarnex...tu/galliumnine
            NINE_DEBUG=all is not work in your ppa

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            • Originally posted by oibaf View Post
              Yes, this.
              Any workaround? I'm so used to updating Mesa every few days, that this feels like I'm missing something in my life :P

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              • About the utopic mesa package, there is some discussion on the fdo bug. Let's see how it evolves, if the bug won't be fixed soon, I'll see for a workaround.

                For nine branch, when pulling it, from time to time it bitrots, so I did set up a trick to avoid pushing it when it won't compile, however this sometimes missed some builds that would compile correctly. I just added an improvement now, hopefully it should not miss anymore any branch update. Note that the nine PPA always follow the nine branch (which is updates every few days at most), it won't merge anymore from mesa master git (as it was some time ago). This to avoid possible breakage and also to match what's currently in the PPA for easier problem reproducibility and reporting. Let me know if you notice again the nine branch get an update but the mesa package in gallium-nine is not pushed at next hour.
                Last edited by oibaf; 09-27-2014, 02:55 PM.

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                • Originally posted by commiethebeastie View Post
                  NINE_DEBUG=all is not work in your ppa
                  Yes, this is intended, because debug mode runs slower. If you want to debug, run apt-get source and go into debian/rules and uncomment the 3 gallium nine debug lines, and then recompile with debuild -us -uc -j(cores+1). If you're on 64 bit, you need a 32 bit VM or pbuilder to compile the 32 bit packages.

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                  • wine not working

                    Since updating from oibaf a few days ago some wine programs crash on start, this includes pipelight. In one game I get these error

                    Code:
                    Exception: Access Violation (code 0xc0000005) at address 7D29939F in thread 23
                    Module: Exception: Access Violation (code 0xc0000005) at address 7D29939F in thread 23
                    
                    Logical Address: 1004E:005D12D0
                    
                    0033DF88 7D29939F 0000:00000000 a
                    Params: 0033E040 00000000 00000000 00000000
                    Any idea? Thanks.

                    Ubuntu 14.04, gpu is intel ironlake

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                    • It works now after last night's udgrade.

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