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  • Are you can build oibaf/graphics-drivers with d3dadapter9 included? iXit repo has many regressions against master.

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    • Originally posted by commiethebeastie View Post
      Are you can build oibaf/graphics-drivers with d3dadapter9 included? iXit repo has many regressions against master.
      I include gallium nine both in the main PPA, which tracks mesa master, and this one following ixit master:
      WARNING: don't use this PPA - it is no longer updated since the github Gallium Nine project ( https://github.com/iXit/Mesa-3D ) is no longer active. To use nine simply use the standard PPA: https://launchpad.net/~oibaf/+archive/ubuntu/graphics-drivers/ ============= Mesa Gallium Nine, including the D3D9 State Tracker, see https://wiki.ixit.cz/d3d9 Gallium Nine is also included in main oibaf/graphics-drivers PPA which is more stable. Use this gallium-nine PPA only to test latest development...


      Choose your flavour

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      • Originally posted by oibaf View Post
        Since this is broken for everyone, not only for this PPA, it should be applied upstream so that everyone could benefit .
        Everything should be ideally applied upstream, but if the upstream isn't smart enough why should you deliberately leave your users with a broken video decoding?
        ## VGA ##
        AMD: X1950XTX, HD3870, HD5870
        Intel: GMA45, HD3000 (Core i5 2500K)

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        • Originally posted by darkbasic View Post
          Everything should be ideally applied upstream, but if the upstream isn't smart enough why should you deliberately leave your users with a broken video decoding?
          Decoding isn't broken because you can still use cpu decoding. It's just slower.

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          • We just have two different visions on which kind of patches a maintainer should apply
            For me every severe regression should be fixed, but it doesn't really matter since I don't even use Ubuntu.
            ## VGA ##
            AMD: X1950XTX, HD3870, HD5870
            Intel: GMA45, HD3000 (Core i5 2500K)

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            • Since the time you upgraded your compiler into newer, my dota has started hang at every game. Can play under 10 minutes and hole pc hangs. Force reboot.

              Cant play it anymore. R9 290

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              • Originally posted by deri View Post
                pc hangs. Force reboot.
                Does your kernel log (/var/log/kernel.log) or system log (/var/log/syslog) have anythnig about it after crash happens? (you may need alt-sysrq-s to sync disk cache to make sure logs are written to disk before forced reboot)

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                • Originally posted by commiethebeastie View Post
                  Are you can build oibaf/graphics-drivers with d3dadapter9 included? iXit repo has many regressions against master.
                  Can you give me some examples? I merge the Ixit changes against mesa master every day and I have no issues. Do you just mean it's not rebased often?

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                  • So I'm coming back to Linux in a bit, and I'm a bit confused as to what PPAs I should use. Basically, I want to use open-source drivers on my radeon hardware (r600 and radeonsi) and have a gallium-nine-compatible version of mesa and wine.

                    From what I gathered, I could use oibaf's PPA + sarnex's wine/nine PPA + sarnex's radeon DRI3 PPA together to accomplish this?

                    And what about Paulo's PPA? It seems it has mesa/nine, but would I use it along with the other two PPAs (wine/nine and radeon DRI3) and just not use oibaf's PPA? Does this PPA also have DRI3? Does gallium-nine with wine and mesa require DRI3 on radeon hardware?

                    It's been a little while since I last looked into this stuff, so I have some catching up to do

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                    • Hello, from a week or so ago the command output:

                      Code:
                      $ glxinfo | grep OpenGL
                      '+vgpr-spilling' is not a recognized feature for this target (ignoring feature)
                      '+vgpr-spilling' is not a recognized feature for this target (ignoring feature)

                      OpenGL vendor string: X.Org
                      OpenGL renderer string: Gallium 0.4 on AMD BONAIRE
                      OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.5.0-devel (git-6094619 2015-01-31 trusty-oibaf-ppa)
                      OpenGL core profile shading language version string: 3.30
                      OpenGL core profile context flags: (none)
                      OpenGL core profile profile mask: core profile
                      OpenGL core profile extensions:
                      OpenGL version string: 3.0 Mesa 10.5.0-devel (git-6094619 2015-01-31 trusty-oibaf-ppa)
                      OpenGL shading language version string: 1.30
                      OpenGL context flags: (none)
                      OpenGL extensions:
                      OpenGL ES profile version string: OpenGL ES 3.0 Mesa 10.5.0-devel (git-6094619 2015-01-31 trusty-oibaf-ppa)
                      OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.00
                      OpenGL ES profile extensions:
                      I don't know what means:

                      +vgpr-spilling' is not a recognized feature for this target (ignoring feature)
                      Someone could explain this means ..?

                      My grafic card:

                      Graphics: Card: Advanced Micro Devices [AMD/ATI] Bonaire XTX [Radeon R7 260X] bus-ID: 01:00.0
                      Display Server: X.Org 1.15.1 drivers: ati,radeon (unloaded: fbdev,vesa)
                      Resolution: [email protected]
                      GLX Renderer: Gallium 0.4 on AMD BONAIRE
                      GLX Version: 3.0 Mesa 10.5.0-devel (git-6094619 2015-01-31 trusty-oibaf-ppa) Direct Rendering: Yes
                      Thanks in advance.

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