so many complains, people forget one of biggest devs of linux right now is MS
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Linux Foundation Launches Open 3D Foundation, Amazon Lumberyard Spun As Open 3D Engine
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Originally posted by alcalde View Post
If it didn't support Linux, there's no reason for the LINUX Foundation to back it in the first place. Once it supported Linux, THEN it would make more sense for the Linux Foundation to back it.
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Originally posted by sandy8925
Not going to do a large amount of free work for some big company to take advantage of. They can pay us to make those changes.
If I can fork it and release under a LGPLv3 license, I'd probably add the support there. Otherwise, no.
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Originally posted by sandy8925It's the fact that the Linux foundation is promoting something (currently) Windows exclusive,
"Lumberyard currently supports PC, Xbox One, PlayStation 4, iOS (iPhone 5S+ and iOS 7.0+), and Android (Nexus 5 and equivalents with support for OpenGL 3.0+). Lumberyard also supports dedicated servers on Windows and Linux. Additional support for MacOS is coming soon. Please note that Sony and Microsoft only permit developers who have passed their screening process to develop games for their console platforms."
Originally posted by sandy8925likely to have multiple caveats in terms of copyright and licenses, likely to have a bunch of patents making it unusable for FOSS projects - that's the problem.
Originally posted by sandy8925If it has all of those problems, no reason the Linux Foundation should be spending time and money on it, they can go do that with some other "open" game development foundation that's not really open.
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Originally posted by Danielsan View Post
What M$ does with Linux only benefits Azure and other M$ stuff so far...
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Originally posted by Quackdoc View PostGodot IMO has far more potential than this new engine does. Don't get me wrong, always glad to see proprietary licensing becoming open licensing, but IMO anyvody considering an actually Open game engine. should think about godot, while it's still missing some major features. (IE. Vulkan). it is also increadibly flexible. as seen by some madlads making a full VR window manager using it and wlroots.
and while not great now (but still good), I think it has the most potential longterm
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Originally posted by d3coder View Post
Which open source license does CryEngine use?
CryEngine still charges royalties: "5% Royalty - Your first 5K € / $ of annual revenue per project is royalty free."
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Originally posted by Jabberwocky View Post
It is "open source" but not open source compatibile: https://github.com/CRYTEK/CRYENGINE/...ase/LICENSE.md
CryEngine still charges royalties: "5% Royalty - Your first 5K € / $ of annual revenue per project is royalty free."Last edited by evasb; 07 July 2021, 08:38 PM.
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