Announcement

Collapse
No announcement yet.

Linux Foundation Launches Open 3D Foundation, Amazon Lumberyard Spun As Open 3D Engine

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #31
    Originally posted by RahulSundaram View Post

    Perfectly reasonable considering it was just open sourced and Linux Foundation backing it doesn't change that technical requirement. If others are interested in fixing that, they can now submit pull requests.
    If it didn't support Linux, there's no reason for the LINUX Foundation to back it in the first place. Once it supported Linux, THEN it would make more sense for the Linux Foundation to back it.

    That's like your country sending money to another country's soccer/football team and when people complain saying that if you want to pitch them an offer to move to this country you're welcome to. It doesn't make any sense.

    Comment


    • #32
      Originally posted by Awesomeness View Post
      What did you expect from a Windows-centric game engine that has yet to be ported to Linux?

      Btw, I'm interested how CryTek are going to react, given Lumberyard is based on CryEngine and in what way Amazon is even allowed to open source the code they licensed from CryTek.
      This article failed to mention that Amazon rewrote Lumberyard from the ground up and it currently contains no CryEngine code.

      Comment


      • #33
        Originally posted by TFA
        If O3DE gets used by some major games,
        You mean like... Star Citizen?

        Comment


        • #34
          Lumberyard with its crytech history is a big boy engine and competes with Unreal, not with Godot. I hope that the linux foundation for once actually manages to make this project work, then it has the chance to seriously hurt Epic Games and that is something I would just love to see.

          Comment


          • #35
            I'll try to help answer a few questions.

            The reason it isn't complete is because we felt it was better to get this out into the community and have people build upon it, rather than delaying and trying to make the perfect release in open source.

            There is Linux support, but it has not been completed. The plan is to get Linux up with Vulkan support running the full editor. Right now two groups have been working on getting all of the underlying elements squared away to pave the road for this next step.

            For Linux building, you can start here: https://o3de.org/docs/user-guide/platforms/linux/ (no need for windows or VS to build core).

            We would love to have some people help accelerate the Linux development.
            Discord is very active here: https://discord.gg/xNb2q4SJKJ

            The only thing we would ask is that you take a look around the engine, its not the Crytek code.
            You can literally disable and replace many of the major systems like the Renderer itself (its a plugin gem).

            As for the AWS question, there are no hard bindings to unwind, so any provider can build on the engine.
            This is about building a larger community in the open where everyone can benefit.

            Comment


            • #36
              Originally posted by Awesomeness View Post
              What did you expect from a Windows-centric game engine that has yet to be ported to Linux?

              Btw, I'm interested how CryTek are going to react, given Lumberyard is based on CryEngine and in what way Amazon is even allowed to open source the code they licensed from CryTek.
              Amazon didn't just licence CryEngine 3.8, they paid for the right to fork it.
              That CryTek continued developing CryEngine is neither here nor there.
              Cloud Imperium Games (makers of Star Citizen) went through a whole lawsuit over this when they switched from CryEngine to Lumberyard.
              (Suit was settled out of court)
              Last edited by WonkoTheSaneUK; 07 July 2021, 03:56 AM.

              Comment


              • #37
                Originally posted by alcalde View Post

                If it didn't support Linux, there's no reason for the LINUX Foundation to back it in the first place. Once it supported Linux, THEN it would make more sense for the Linux Foundation to back it..
                Why? With Linux Foundation backing they would have no reason to refuse code that will make it work on Linux. And they can even push for Linux support to be implemented by current engine developers.

                Comment


                • #38
                  Originally posted by uid313 View Post

                  Amazon wanted to be a game studio so they created the game New World. There was a story about it, they hired some top talent team lead and the project went terrible, they did everything wrong, everybody on the team hated to work.
                  There is a good post about it on Slashdot.
                  Reading this got me triggered doing work for AWS. I'm not in a good place now

                  Comment


                  • #39
                    Originally posted by sandy8925

                    It's the fact that the Linux foundation is promoting something (currently) Windows exclusive, likely to have multiple caveats in terms of copyright and licenses, likely to have a bunch of patents making it unusable for FOSS projects - that's the problem.

                    If it has all of those problems, no reason the Linux Foundation should be spending time and money on it, they can go do that with some other "open" game development foundation that's not really open. Which they already do. Makes no sense for Linux Foundation to work on things that aren't actually open source.
                    Well it may still be a good opportunity for the Linux Foundation to get their hands on a modern 3D engine since if they get their hands on an open source 3D engine then it is just a matter of time before it is ported to Linux.

                    The engine is licensed under the Apache License 2.0 which is a license (like GPLv3 but not GPLv2) that deals with the issue of patents.

                    Comment


                    • #40
                      I am little confused with Linux support as here is mentioned as already supported, but FAQ mentions, that will be supported:


                      Comment

                      Working...
                      X