Originally posted by Marc Driftmeyer
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AMD Rethinks Decision And Will Open-Source Most Of Radeon Rays 4.0
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Originally posted by GruenSein View Post
Interestingly, many major engines support it. In mobile, I expect it to be more widespread than Vulkan atm. I get that people here dislike Apple for multiple reasons but come on.. Try to be objective, at least.
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Originally posted by GruenSein View Post
Interestingly, many major engines support it. In mobile, I expect it to be more widespread than Vulkan atm. I get that people here dislike Apple for multiple reasons but come on.. Try to be objective, at least.
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Originally posted by Volta View Post
Nobody uses this except apple which doesn't matter even on desktops.
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Originally posted by GruenSein View Post
We are getting side tracked but that is simply wrong. Adobe applications for example support it. Unreal and Blizzard support it. Basically all games on iOS support it at the moment. This forum is not the key target customer base of this but there is substantial traction in some markets. Nonetheless, we all agree that a native Vulkan implementation on those devices would be preferable - at least from a developer and cross-platform POV. But the business side is different. You don't see MS switching to Vulkan either. But yeah, that was quite off topic. Sorry about that.
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