NVIDIA 396.18 Linux Benchmarks, Testing Their New Vulkan SPIR-V Compiler

Written by Michael Larabel in Display Drivers on 11 April 2018 at 10:00 AM EDT. Page 3 of 6. 6 Comments.
NVIDIA Vulkan Driver SPIR-V Compiler

Dawn of War III was within frames of each other when testing these driver combinations. Worth noting is that the old compiler on the 396.18 driver dipped as low as 30 FPS while with the newer compiler the minimum frame-rate was 85 FPS. On the first run of DoW3, the new compiler led to the game loading three seconds quicker.

NVIDIA Vulkan Driver SPIR-V Compiler
NVIDIA Vulkan Driver SPIR-V Compiler
NVIDIA Vulkan Driver SPIR-V Compiler
NVIDIA Vulkan Driver SPIR-V Compiler

Not much of a difference in the system vitals besides seeing the memory usage being much higher on the 396.18 with the old compiler compared to the new compiler, but the 390.48 vRAM usage was in line with 396.18 on the new compiler stack.

NVIDIA Vulkan Driver SPIR-V Compiler

Dawn of War III with Vulkan with more intense settings led to a few frames better performance with the new compiler.

NVIDIA Vulkan Driver SPIR-V Compiler

But worth noting here is there is better system memory usage now with the new compiler than with the old compiler or on the 390.48 stable driver.

NVIDIA Vulkan Driver SPIR-V Compiler

Though Dawn of War 3 with low quality settings saw a few frame loss with the new compiler.

NVIDIA Vulkan Driver SPIR-V Compiler

The system memory use continued being elevated with the old compiler.

NVIDIA Vulkan Driver SPIR-V Compiler
NVIDIA Vulkan Driver SPIR-V Compiler

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