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1080p Linux Gaming Performance - NVIDIA 415.22 vs. Mesa 19.0-devel RADV/RadeonSI

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  • #61
    One could advertise any FreeSync monitor as tearfree and stutter free . But even FreeSync is relative, it do it only in ranges of this to that and is different from model to model:



    That G2460VQ6 model goes in range of 35-75, if fps rate goes bellow 35 it won't be synced of course.

    Question could be, does framerate goes below ranges for him when that stutter happen? Use GALLIUM_HUD to watch it. If he couldn't make a video, he could take a screenshot with hud enabled and if fps goes bellow then stutter is normal, etc...

    Also if he didn't use FreeSync just VSync then anything that goes below 75 framerate is also normal to stutter

    Is that big stutter or short stutter PC games have various setting usually, so user could found offender. They are not Playstation like games without settings - smoothered by creator a la movie and 30 or 60 fps by design
    Last edited by dungeon; 18 December 2018, 12:39 AM.

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    • #62
      Originally posted by Brutalix View Post
      Rx480 4 gb. Civ 6, I get some stutter in the beginning
      Hey how do you run Civ6 on amd graphics? I run vega and it segfaults on me (4.19.10, padoka ppa).

      According to Steam's Civ6 page:
      IMPORTANT NOTICE: ATI and INTEL chipsets are NOT supported to run Civilization VI LINUX.

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      • #63
        Originally posted by lichtenstein View Post
        Hey how do you run Civ6 on amd graphics? I run vega and it segfaults on me (4.19.10, padoka ppa).

        According to Steam's Civ6 page:
        That's because they are fucking morons. Literally ALL people know nvidia's drivers are -NOT- compliant with OpenGL specs. And -EVERY- game developed on nvidia hardware is -NOT- compliant with OpenGL specs. You're better off running it in wine honetly.

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        • #64
          By "they" do you mean the civ6 devs? If so, well ... Releasing a game for linux that only works with closed source drivers is simply embarrassing.

          Other than that, I haven't tried it on wine since the reports on the net aren't too positive about the results.

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          • #65
            Originally posted by lichtenstein View Post
            By "they" do you mean the civ6 devs? If so, well ... Releasing a game for linux that only works with closed source drivers is simply embarrassing.

            Other than that, I haven't tried it on wine since the reports on the net aren't too positive about the results.
            It's not about open vs closed, it's about nvidia's drivers are not compliant with OpenGL specs. So games developed on it are not compliant.

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            • #66
              Oh I understand your statement. I was simply adding my idealistic angle to it .

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              • #67
                Originally posted by towo2099 View Post
                @dungeon
                It is pointless to discuss with debianxfce.
                I'll double my continued contribution to Phoronix if the "ignore user" feature gets fixed.

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                • #68
                  Waiting for 1080p on HDTC online Tv.

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                  • #69
                    Anyone from AMD already took a look at this bug report:


                    ?

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                    • #70
                      Originally posted by lichtenstein View Post
                      Hey how do you run Civ6 on amd graphics? I run vega and it segfaults on me (4.19.10, padoka ppa).

                      According to Steam's Civ6 page:
                      Sorry for the delay in answering, I dont play on the vega, this is a Rx 480 4/8 gb.

                      Topology: 6-Core model: AMD Ryzen 5 1600X bits: 64 type: MT MCP arch: Zen rev: 1 L2 cache: 3072 KiB
                      flags: lm nx pae sse sse2 sse3 sse4_1 sse4_2 sse4a ssse3 svm bogomips: 86235
                      Speed: 3589 MHz min/max: 2200/3600 MHz Core speeds (MHz): 1: 3589 2: 3481 3: 2644 4: 3005 5: 2461 6: 2436 7: 2410
                      8: 2307 9: 3044 10: 2613 11: 2547 12: 2550
                      Graphics: Device-1: Advanced Micro Devices [AMD/ATI] Ellesmere [Radeon RX 470/480] vendor: XFX Pine driver: amdgpu v: kernel
                      bus ID: 0b:00.0
                      Display: server: X.Org 1.20.3 driver: amdgpu,ati unloaded: fbdev,modesetting,vesa
                      resolution: 2560x1440~75Hz, 2560x1440~75Hz
                      OpenGL: renderer: AMD Radeon RX 480 Graphics (POLARIS10 DRM 3.26.0 4.18.20-custom-amd64 LLVM 7.0.1) v: 4.5 Mesa 18.2.6
                      direct render: Yes20

                      Works by pressing play on steam. It's not the fastest hardware solution, i generally get around 40 FPS in the benchmark.

                      Kind regards
                      Brut.

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