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1080p Linux Gaming Performance - NVIDIA 415.22 vs. Mesa 19.0-devel RADV/RadeonSI

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  • #61
    Originally posted by clapbr View Post

    I tried custom modelines and dumped edids from both linux and windows with a updated AOC driver. You didnt understood, TearFree does what is supposed to and works well (with the fast cursor plane patch for the new DC, without it you get stutters when moving the mouse around https://bugs.freedesktop.org/show_bug.cgi?id=106175 )
    This is the monitor http://us.aoc.com/en/gaming/products/g2460vq6

    edit: thanks for all suggestions but most likely I've already anything easily googlable. I suspect other people have similar issues but for various reasons won't notice, maybe people already have pretty lowbar expectations for linux gaming but thats just a guess.

    now I'm curious, how many of you noticed the cursor path issue?
    Now I'm convinced it has something to do with freesync, just look at AOC's website for that monitor, it advertises tearfree and stutterfree. It's probably something proprietary clashing with the OSS driver....

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    • #62
      One could advertise any FreeSync monitor as tearfree and stutter free . But even FreeSync is relative, it do it only in ranges of this to that and is different from model to model:

      https://www.amd.com/en/products/freesync-monitors

      That G2460VQ6 model goes in range of 35-75, if fps rate goes bellow 35 it won't be synced of course.

      Question could be, does framerate goes below ranges for him when that stutter happen? Use GALLIUM_HUD to watch it. If he couldn't make a video, he could take a screenshot with hud enabled and if fps goes bellow then stutter is normal, etc...

      Also if he didn't use FreeSync just VSync then anything that goes below 75 framerate is also normal to stutter

      Is that big stutter or short stutter PC games have various setting usually, so user could found offender. They are not Playstation like games without settings - smoothered by creator a la movie and 30 or 60 fps by design
      Last edited by dungeon; 12-18-2018, 12:39 AM.

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      • #63
        Originally posted by Brutalix View Post
        Rx480 4 gb. Civ 6, I get some stutter in the beginning
        Hey how do you run Civ6 on amd graphics? I run vega and it segfaults on me (4.19.10, padoka ppa).

        According to Steam's Civ6 page:
        IMPORTANT NOTICE: ATI and INTEL chipsets are NOT supported to run Civilization VI LINUX.

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        • #64
          Originally posted by lichtenstein View Post
          Hey how do you run Civ6 on amd graphics? I run vega and it segfaults on me (4.19.10, padoka ppa).

          According to Steam's Civ6 page:
          That's because they are fucking morons. Literally ALL people know nvidia's drivers are -NOT- compliant with OpenGL specs. And -EVERY- game developed on nvidia hardware is -NOT- compliant with OpenGL specs. You're better off running it in wine honetly.

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          • #65
            By "they" do you mean the civ6 devs? If so, well ... Releasing a game for linux that only works with closed source drivers is simply embarrassing.

            Other than that, I haven't tried it on wine since the reports on the net aren't too positive about the results.

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            • #66
              Originally posted by lichtenstein View Post
              By "they" do you mean the civ6 devs? If so, well ... Releasing a game for linux that only works with closed source drivers is simply embarrassing.

              Other than that, I haven't tried it on wine since the reports on the net aren't too positive about the results.
              It's not about open vs closed, it's about nvidia's drivers are not compliant with OpenGL specs. So games developed on it are not compliant.

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              • #67
                Oh I understand your statement. I was simply adding my idealistic angle to it .

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                • #68
                  Originally posted by towo2099 View Post
                  @dungeon
                  It is pointless to discuss with debianxfce.
                  I'll double my continued contribution to Phoronix if the "ignore user" feature gets fixed.

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                  • #69
                    Waiting for 1080p on HDTC online Tv.

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                    • #70
                      Anyone from AMD already took a look at this bug report:
                      https://bugzilla.kernel.org/show_bug.cgi?id=201345

                      ?

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