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Wine-Staging 4.6 Brings Big Performance Improvement For Multi-Threaded Games / Apps

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  • Wine-Staging 4.6 Brings Big Performance Improvement For Multi-Threaded Games / Apps

    Phoronix: Wine-Staging 4.6 Brings Big Performance Improvement For Multi-Threaded Games / Apps

    Friday's release of Wine 4.6 was exciting in that it started merging the code for WineD3D Vulkan support, now supports a shared Wine-Mono, and other big ticket work. Wine-Staging 4.6 is now available as the latest experimental patches re-based atop the latest upstream Wine. This Wine-Staging update is quite exciting in its own right...

    http://www.phoronix.com/scan.php?pag...g-4.6-Released

  • #2
    This should be a huge wine for multi-threded Windows programs, including games.
    Two typos in one sentence and "win" misspelled as "wine"? ... I smell bait.

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    • #3
      The esync patch set has been part of Proton since literally the first Proton release. It's nice to see it's now in Staging, but the comments about this being a big change for proton are a bit misguided.

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      • #4
        Originally posted by Vash63 View Post
        The esync patch set has been part of Proton since literally the first Proton release. It's nice to see it's now in Staging, but the comments about this being a big change for proton are a bit misguided.
        It's also been available with various Lutris Wine runners. I've been using it with my personal builds for a while now after tracking down how Lutris does their builds...just finished doing two different 4.6 Staging builds actually .

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        • #5
          Why didn't they implement Esync to work by default with an option to turn it off from settings?

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          • #6
            Does RE2 works out of the box now? (without installing mfplat manually)

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            • #7
              Originally posted by ihatemichael View Post
              Does RE2 works out of the box now? (without installing mfplat manually)
              No, it needs more mfplat implementations.

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              • #8
                Originally posted by torbido View Post
                Why didn't they implement Esync to work by default with an option to turn it off from settings?
                Use Lutris. It has an esync toggle switch in each games' settings.

                Personally, I find var=X wine game.exe easier than running winecfg and tweaking it from there and using Lutris or other Wine frontends when I need per application settings. These days I don't even like having Wine installed as a system program and prefer using custom built Lutris Wine runners to manage Windows applications...takes like 4 minutes to get an march optimized build so why not?

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                • #9
                  Originally posted by ihatemichael View Post
                  Does RE2 works out of the box now? (without installing mfplat manually)
                  https://github.com/z0z0z/mf-install

                  Here's a script to easily install Media Foundation support in a Wine prefix.

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                  • #10
                    Wine-Staging 4.6 still is reverting the FAudio implementation until it's been packaged by the key Linux distributions.
                    Again? Please stop doing this. They are giving more reason for the distros to not do it.

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