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AMDVLK Official Open-Source Radeon Vulkan Driver Updated
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Remember that the main reason for keeping the closed source driver is that it supports compatibility profiles (including tested support for the combinations of deprecated and new functionality that real-world CAD apps actually use), while Mesa does not support compatibility profiles past 3.x.Test signature
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Originally posted by bridgman View PostRemember that the main reason for keeping the closed source driver is that it supports compatibility profiles (including tested support for the combinations of deprecated and new functionality that real-world CAD apps actually use), while Mesa does not support compatibility profiles past 3.x.
why it isn't mainline?
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Originally posted by LinuxID10T View Post
How do you do that if you mind me asking?
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Originally posted by Almindor View Post
It is a major problem if you're a game engine developer that has only so much time to support one or the other.
And even then, since the 2 drivers can be installed side by side, nothing prevents you from only supporting one of them and telling your users to use that one.
That's pretty much what they do with distributions already.
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