Originally posted by HokTar
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Alex has access to internal devs and architects, including both hardware and software teams. Even so, I didn't get the sense that Alex and Matthew were fighting "lack of hardware knowledge" problems as much as trying to find the right design approach for integrating PM into the new KMS stack and making that new design actually work.
The approach they ended up with is different from fglrx, but it allows one implementation to be used across many generations of GPU, while the fglrx driver uses different approaches depending on the GPU generation. This makes the open source drivers more maintainable over a long period of time.
HokTar, I don't really understand your previous comments. If you look back, any time anyone "proudly said there were three devs" there actually *were* three devs, so I don't see what's wrong with saying that at the time. Ditto your comments about management; are you saying that management is doing something wrong because we are not funding the entire open source development effort ourselves on top of the fglrx work which drives most of our sales ?
I really don't think Corbin's comment about getting a driver working in three months was for a *useable* driver, just for the basic framework which could then evolve into a useable driver over time.
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