Originally posted by VikingGe
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Because for example the guy I showed you in my previous post (in case you did not check it out https://www.youtube.com/watch?v=uF62TIW_NmU ) plays on ubuntu mate 16.04 and uses the nvidia 361.42 drivers and has a pretty solid frame-rate ingame (which I noticed is much more taxing than the actual benchmark)
At this point it would not surprise me that linux driver could for some reason respond significantly differently on different systems (with same GPU but e.g different CPU and RAM ) lol
Since you mentioned it the Witcher 2 plays fine as well I just forgot about that ... I didnt really play it in Ubuntu that much but the few seconds I tackled with it, it was a steady 60 FPS (or it had vsync on ) I am going to play it a little now just to check if it keeps that frame-rate throughout the game.
Also as I mentioned before.. avg FPS is misleading in the linux benchmarks because (at least in my rig I dont know if I am the exception) the jittering caused by frame-drops is real, noticeable and frequent.
And mind you that I set the CPU governor to performance and generally have my system tweaked a little to perform on games I just didnt install the latest upstream kernel or any firmware ,, I even tried to disable the compositor to see if I squeeze a few FPS (on xorg because wayland is made in such a way that you cant disable the compositor )
And yes I also checked my performance without those tweaks (and before even enabling them for the first time ) and it was same slowish as after so my bad performance is not because I made a noob setting that slows down my system.
Originally posted by VikingGe
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