Originally posted by Alexmitter
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Using zink + vulkan driver each vendor have to just manage 1 driver, as well as the common zink driver.
So each vendor may devote 8 developers to vulkan driver and the other 2 to zink, so that zink would total 20 developers.
Also opengl is probably losing interest in the long term and applications using it will eventually have enough performance.
The final result is that there would be much more developers to each driver at the same total development effort, and eventually each driver could be better than now.
It's just an ideal example in the very long term, YMMV and usual side effects apply.
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