Originally posted by loganj
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RADV Ray-Tracing To Become Much Faster With New Driver Code
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Originally posted by eszlari View PostAFAIK for the RT performance boost, you need this vkd3d-proton PR:
https://github.com/HansKristian-Work...oton/pull/1651
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Originally posted by Dukenukemx View PostThe better question is, will it be faster than Windows? Saying it's faster than AMDVLK is not a high bar. AMD is known for their lacking Ray-Tracing performance compared to Nvidia, so it would be interesting if RADV found a way to be even faster. Probably not.
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Originally posted by Dukenukemx View PostThe better question is, will it be faster than Windows? Saying it's faster than AMDVLK is not a high bar. AMD is known for their lacking Ray-Tracing performance compared to Nvidia, so it would be interesting if RADV found a way to be even faster. Probably not.
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Originally posted by Dukenukemx View PostThe better question is, will it be faster than Windows? Saying it's faster than AMDVLK is not a high bar. AMD is known for their lacking Ray-Tracing performance compared to Nvidia, so it would be interesting if RADV found a way to be even faster. Probably not.
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One of the comments in testing the MR goes on to note:
Well at least it will be interesting to see how it will affect Quake 2 RTX performance
Are there even any native games besides it utilizing RT?
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