Originally posted by birdie
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Originally posted by birdie
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Originally posted by birdie
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Originally posted by birdie
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Originally posted by birdie
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Originally posted by birdie
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The performance penalty depends on the problem. For a GPU bound program the overhead of the virtualization may not matter at all. Yes photoshop doing different things end up GPU bound.
GPU bound workflows is where the current Nvidia mix of cards falls down for use using virtual machines. Like photoshop is a good example here to show the problem. Yes it supports opencl and opengl shaders so in theory it should be just as good on consumer/desktop cards as Nvidia server and workstation cards. There is a problem the opengl shader route is better optimised than the opencl route. You Nvidia consumer/desktop and server/workstation cards have basically the same size bit if silicon inside but your mix of cores is different. Consumer/desktop have more shader cores and less compute cores and you server/workstation have more compute and less shader cores. This is one of the insane locations where if you obey the rule that you will not use consumer products in a business environment the fastest business grade card choice is a AMD pro card and of course this is going to be slower than Windows on bare metal with a Nvidia consumer gpu by a large margin with the current cards.
There are many reason why Linux users hate Nvidia. Its really simple to miss some hate is the code 43 problem. Yes code 43 is attempt to split their business and consumer clients so they can change more for the business card. That fine if the business cards in fact have an absolute equal to the consumer cards the problem is that does not exist.
The reality here is Nvidia is not giving Linux users cards that out the box are right for the Linux users needs. Why Linux users hope that Intel or AMD deliver a decent high end card is not only to go open source but also in the hope it will force Nvidia to correct their insanity by either releasing a new line of cards or removing the 43 code error.
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