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RadeonSI Gamers: What Linux Games Still Don't Work For You?

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  • #71
    Originally posted by debianxfce View Post
    This did happen when playing against real people very seldom but not against the AI, so i think it is a server side problem.
    Upon further examination, you are likely correct here.

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    • #72
      Originally posted by reet View Post
      Just today Manjaro was updated to Mesa 17.2, but still Dying Light is a problem, other games I own work flawlessly. Dying Light first complains about OpenGL 3.3 (says I have installed OpenGL 3.0 Mesa 17.2), then shows a blank screen with a loading bar across the bottom, then nothing. Quits.
      ...
      As far as Dying Light goes, from what I can tell they only care about nvidia for Linux operation.
      I was under the impression that 17.2 had enough workarounds to not require Mesa over-rides any more, but have you tried launch Dying Light with something like the following ?

      "MESA_GL_VERSION_OVERRIDE=4.5 MESA_GLSL_VERSION_OVERRIDE=450 %command%"

      IIRC there are a couple of bugs in the game (generating invalid shader code) and the workarounds relaxed the rule-checking to allow the invalid code to run on Mesa. You may require an update in .drirc, not sure. It may be that the over-rides above are still required but I didn't think that was the case.

      Anyways, give them a try if you have not already done so on 17.2.

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