Rage was a cool game I played completely using wine. A native port would be nice, but I doubt that will happen too soon. A modified engine is used for the upcoming Doom 4.
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An Open-Source Doom 3 Engine Is Looking To Implement Vulkan Support
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Originally posted by humbug View PostIs there any point of this? Based on what croteam, Valve, RSI have said you need to properly refactor your engine to really get the benefit of Vulkan/ DX12. Do they have the resources to do that?
The point is modernizing an engine that is a lot newer than most of what's available in the open source camp, and even if he doesn't finish it, his point could easily be to learn more about Vulkan.
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I loved to play RBDOOM-3-BFG natively and not with wine. BFG doom is not old and a Vulkan port would be way cool. How about SteamVR support? Hey man
that must be a shuddering experience...
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Originally posted by humbug View PostIs there any point of this? Based on what croteam, Valve, RSI have said you need to properly refactor your engine to really get the benefit of Vulkan/ DX12. Do they have the resources to do that?
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Originally posted by humbug View PostIs there any point of this? Based on what croteam, Valve, RSI have said you need to properly refactor your engine to really get the benefit of Vulkan/ DX12. Do they have the resources to do that?
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Originally posted by eydee View Post
There may be a point in the long run. DOOM 3 is a classic that will probably be played for long. Just like 3dfx died, opengl may die one day. Not tomorrow, but it may. Having a more modern API, even if it doesn't provide better performance, may help avoiding the need of emulation.
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