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Typo at the end (emphasis mine):
Should probably be "RX 6700 XT" instead....
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The "OpenGL 3" renderer is actually OpenGL ES 3.0, so it's not an alternative to OpenGL ES
Godot does not intend to have a desktop-only...
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This is a pretty nice thing to expose – I wish desktop Linux platforms exposed low refresh rate more readily. Refresh rate adjustments should be pretty...
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