Originally posted by Svartalf
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Put the wish list for porting projects HERE...
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Originally posted by Thetargos View PostYou are right, of course... All this does is show that people are willing to do that, but on the other hand, wouldn't they pay at least as much as they do for these emulation products for native versions of the same games? I'm amazed no one has actually asked themselves this question (or maybe they have, but have not been convinced). I think many gamers would.
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Originally posted by Aradreth View PostSecondly distributing the actual game has quite a large up front cost (print dvd's etc for physical media or setting up servers and distribution method for download media)
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Originally posted by Thetargos View PostYou are right, of course... All this does is show that people are willing to do that, but on the other hand, wouldn't they pay at least as much as they do for these emulation products for native versions of the same games? I'm amazed no one has actually asked themselves this question (or maybe they have, but have not been convinced). I think many gamers would.
So if a windows game sold for $50, the actual cost of running it under that solution would be $55 and they can grab the game @ their local vender.
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Originally posted by deanjo View PostSetting up servers and distributing via bittorrent is a very real and low cost alternative for distribution. With online authenitcation there is no pressing need for pressed boxed media.
Depending on what you're trying to sell, the customer base COULD be reachable via that route- they may not be. How many people were bitching in the forums that they had cash, but no Credit Card (Heh, I can relate- an 11 year long bad marriage can do nasty things to your credit...and this doesn't even get into the sub-18-year old crowd either...), and this puts a serious crimp on online distribution.
You do still need meatspace distribution and packaging for things- games at least as many of them are either impulse buys or things like kids buying things.
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Originally posted by Svartalf View PostWrong answer, really.
Depending on what you're trying to sell, the customer base COULD be reachable via that route- they may not be. How many people were bitching in the forums that they had cash, but no Credit Card (Heh, I can relate- an 11 year long bad marriage can do nasty things to your credit...and this doesn't even get into the sub-18-year old crowd either...), and this puts a serious crimp on online distribution.
You do still need meatspace distribution and packaging for things- games at least as many of them are either impulse buys or things like kids buying things.
And they order your boxed games how? This is the day and age of Paypal. No credit card needed and they get the game within hours instead of weeks. Waiting weeks for delivery is not a impulse buy.
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Originally posted by deanjo View PostSure they would but you have to remember those solutions are not limited to running 1 title. Say if a person ran 4 games with Crossover Games the additional cost of running that title under linux is $5 per title.
So, if people are willing to spend $20 on a poor substitute, why bother making a native title? Why bother with the RISK of arranging the rights out to have it fail to sell and "lose" all that money that could be invested elsewhere?
So if a windows game sold for $50, the actual cost of running it under that solution would be $55 and they can grab the game @ their local vender.
Hey, guys... This is a bit off the topic... I DID ask someone to try to keep to it on this thread- if we want to discuss the merits (or lack thereof) of the whole concept of WINE running games, we probably ought to take it to a new thread...
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Originally posted by deanjo View PostAnd they order your boxed games how? This is the day and age of Paypal. No credit card needed and they get the game within hours instead of weeks. Waiting weeks for delivery is not a impulse buy.
As for shipping, etc... Ideally, he was striving for brick and mortar sales- furthermore, most of the players do NOT understand e-delivery, nor do they LICENSE a title more often than not for it. You've got to understand that each method of delivering it is a differing means of publication- and you may not be able to even DO it that way because the rights holder doesn't want you doing it that way.
To bring this back on topic...
I do thank you for bringing up Falcon4- any other suggestions? Right now the snail-mail I sent off seems to have went into a black-hole and I intend on re-sending something to Lead Pursuit here in another couple of days.
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Originally posted by Svartalf View PostPaypal only works if you've got a bank account...
What's strange - I've met many people on the net (mainly US), that actually use paypal as a checking account. Pretty crazy given paypal reputation
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Originally posted by deanjo View PostSetting up servers and distributing via bittorrent is a very real and low cost alternative for distribution. With online authenitcation there is no pressing need for pressed boxed media.
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