Originally posted by Adarion
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Metro Last Light Now Available For Steam On Linux
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Originally posted by Kemosabe View PostIs my AMD A10-5800K able to run this?
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The bug report linked from post #38 suggests that you can get the game running with a couple of over-rides :
I can confirm setting MESA_GL_VERSION_OVERRIDE=3.2 MESA_GLSL_VERSION_OVERRIDE=150 gets the game to start for me
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Originally posted by dh04000 View Post
1) There are no requirements for Linux yet. Only for Mac and Windows.
2) Mac requirements are higher.
3) Everybody execpt you is aware of the bad driver quality which may rise the requirements, too
So please, shut up
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Originally posted by Kemosabe View PostWow, you are a genius! So clever, really!
1) There are no requirements for Linux yet. Only for Mac and Windows.
2) Mac requirements are higher.
3) Everybody execpt you is aware of the bad driver quality which may rise the requirements, too
So please, shut up
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Originally posted by aironeous View PostSame thing happened to me before once on laptop and once on desktop. I think the fix was to log on to steam from browser then close and then open terminal and type something like steam --reset
Still, I?d rather be able to play without a DRM that can (and does) go wrong.
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This (and its predecessor) is a very good game. The games this series most often get compared to are the S.T.A.L.K.E.R. games. Now, they're not THAT good (better shooter mechanics, not as good atmosphere, not as open), but they're the closest any games have come to matching S.T.A.L.K.E.R., which is a big compliment in my book.
I'm going to wait until next year to get this. My lappy could run this, but at nowhere near maximum eye candy levels. I'll be building a new desktop in somewhere around 8 or 9 months, one that will be able to (hopefully) max this out. I have a big enough backlog to keep me busy until then. Heck, just X Rebirth alone will probably chew up months upon months of my free time if it winds up being anywhere near as awesome as it promises to be.
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Originally posted by bridgman View PostThe bug report linked from post #38 suggests that you can get the game running with a couple of over-rides :
I don't know anyone who has done much testing yet, ie not sure if the game needs functionality from GLSL 1.5 / GL 3.2 that isn't yet implemented in r600g/mesa at some point in the gameplay or whether current code is sufficient with the version over-ride.
https://bugs.freedesktop.org/show_bug.cgi?id=71239
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