So I'm looking into this ATI_draw_buffers mess because our code doesn't use it. This is from the compiled shader:
Nice job Nvidia! Using a potentially unsupported extension without checking and against my explicit orders.
Code:
!!ARBfp1.0 OPTION ATI_draw_buffers; OPTION ARB_precision_hint_nicest; # cgc version 3.0.0007, build date Jul 22 2010 # command line args: -q -profile arbfp1 -entry mesh_deferred_all -O3 -bestprecision -po ARB_draw_buffers,NumTemps=4096,NumInstructionSlots=16384,NumTexInstructionSlots=16384,NumMathInstructionSlots=16384,MaxTexIndirections=16384,MaxLocalParams=512,MaxDrawBuffers=4,ARB_draw_buffers
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