Originally posted by qarium
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VR doubles the number of triangles you have to draw in a raster pipeline, generally halving performance.
however VR has no impact on the number of rays you have to trace in RT, the only setting that has a meaningful effect on performance in RT is resolution.
nvidia is already in a position now they could sell a mobile device that will do alan wake 2 max settings in moderately high res VR for switch prices at a profit.
PS5/PSVR2 is already doing it, but quest 3 is winning because of the price difference.
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