ETQW is an old hat. QuakeLive is more or less based on the old stuff. Rage is according to what John said himself not going to happen anytime soon on Linux.
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Originally posted by Dragonlord View PostETQW is an old hat. QuakeLive is more or less based on the old stuff. Rage is according to what John said himself not going to happen anytime soon on Linux.
This is kind of old: http://games.slashdot.org/comments.p...1&cid=20671657
There is certainly no plans for a commercially supported linux version of Rage, but there will very likely be a linux executable made available. It isn't running at the moment, but we have had it compiled in the past. Running on additional platforms usually provides some code quality advantages, and it really only takes one interested programmer to make it happen.
The PC version is still OpenGL, but it is possible that could change before release. The actual API code is not very large, and the vertex / fragment code can be easily translated between cg/hlsl/glsl as necessary. I am going to at least consider OpenGL 3.0 as a target, if Nvidia, ATI, and Intel all have decent support. There really won't be any performance difference between GL 2.0 / GL 3.0 / D3D, so the api decision will be based on secondary factors, of which inertia is one.
John Carmack
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Originally posted by d2kx View PostForget dosbox, check this Settlers II work out:
Native Linux binary + multiplayer + better resolution etc.
Thanks for the notice, I'll see if I can make an ebuild for it...
//edit: actual there is already the widelands project, no need for a second fork? While settler rttr is more like the original game...Last edited by disi; 19 November 2009, 05:18 AM.
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There are a few oldies but goodies that have been ported to Linux, but for the most part my favorites don't exist natively on Linux but instead through Wine and numerous emulators such as DOSbox and console emulators.
Most games suck now days any way, though 360/PS3 and Wii have a few decent titles as well as some good arcade, board, and party games. Linux as a HTPC should consider the latter three more along with RPGs or other games with some depth, or just simply more creativity in gameplay (and can always add depth) no matter what the genre.
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