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GNOME Developers Working To Rethink Their Window Management Approach

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  • GNOME Developers Working To Rethink Their Window Management Approach

    Phoronix: GNOME Developers Working To Rethink Their Window Management Approach

    GNOME 46 or later will likely be seeing work to overhaul the default window management behavior of the desktop...

    Phoronix, Linux Hardware Reviews, Linux hardware benchmarks, Linux server benchmarks, Linux benchmarking, Desktop Linux, Linux performance, Open Source graphics, Linux How To, Ubuntu benchmarks, Ubuntu hardware, Phoronix Test Suite

  • #2
    Awesome. Love seeing them innovate. I've been using tiling wms and Pop!Shell for years but totally agree that those are not friendly to the average user. On the other hand, Gnome's current tiling is lacking.

    This new approach seems like it could work well and I trust the devs to give it the necessary polish.

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    • #3
      *laughsInPlasmaDesktop*

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      • #4
        It looks like they're feeling the pressure from the likes of Plasma and Cosmic. Good to know that things are not stale in the foot land.

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        • #5
          I would like them to see GNOME implemenent the easy-to-use user-friendly window tiling feature in Windows 11 where if you right-click on the maximize icon you get a popover which lets you select where to place the window.

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          • #6
            Originally posted by drake23 View Post
            *laughsInPlasmaDesktop*
            Ooh boy, You don't want to read the article after this one

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            • #7
              This feels more and more like a touch/mobile interface than a keyboard and mouse one. Hopefully they realize these use cases do not overlap and add a proper keyboard and mouse approach, also for large screens.

              The most obvious aspect in which both do not overlap is that when using a mouse, how much a mouse needs to be moved is of relevance, so it is better to have compact menus with small icons. Whereas for touch it is better to have large icons, so they can be more easily touched, and the whole screen can be used more freely since it is easier to move the hands anywhere and the fingers themselves also have a certain reach.

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              • #8
                Sorry, after 6 years of using GNOME in Fedora, there will be any single reason on reusing it again.

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                • #9
                  Originally posted by SofS View Post

                  The most obvious aspect in which both do not overlap is that when using a mouse, how much a mouse needs to be moved is of relevance, so it is better to have compact menus with small icons. Whereas for touch it is better to have large icons, so they can be more easily touched, and the whole screen can be used more freely since it is easier to move the hands anywhere and the fingers themselves also have a certain reach.
                  That's a misconception that a lot of people have. Bigger clicked targets are beneficial to mouse user's as well. Bigger buttons require less accuracy to hit so you can whip your pointer to them and confidently click them way quicker.

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                  • #10
                    This will be ok for the Circle, since most of that are barely useful gadgets that will probably fit on a phone screen as well.

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