Originally posted by rene
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KDE's Kate Picks Up New Features, KWin Crash Fix When Launching Games
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Originally posted by caligula View Post
Good luck auditing such software. Nowadays hard drives offer up to 12-16 TB. Should the apps consume 1 TB already? I kind of thought the size of the executable is proportional to the functionality it provides, not some constant fraction of maximum disk space.
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Does anyone know if the KDE devs are still working on fixing fractional scaling? I use a 24'' 1440p monitor and need 1.2x scaling as 2x is too big. With 1.2x I get weird horizontal line artifacts in Konsole and Kate though. ATM I set my DPI to 106 and increased icon sizes as a workaround, but having this feature work properly would be super nice ofc.
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Originally posted by Luke_Wolf View Post
OMG... it's almost as if Qt as a whole package is a large platform framework that has some of the best documentation on the market rather than just a poorly documented small library... everyone run for their lives!
Grow up. It's 2019 not 1999, storage space is effectively infinite, especially on Linux where everything links against system libraries rather than their own local copies. You really think a measly 2 GB everyone is sharing matters when the average game is 50 GB, when Intellij is 1.5GB? You're offended over nothing.
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Originally posted by kiffmet View PostDoes anyone know if the KDE devs are still working on fixing fractional scaling? I use a 24'' 1440p monitor and need 1.2x scaling as 2x is too big. With 1.2x I get weird horizontal line artifacts in Konsole and Kate though. ATM I set my DPI to 106 and increased icon sizes as a workaround, but having this feature work properly would be super nice ofc.
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