Even if Intel DRM driver was GPL licensed, one could argue that FreeBSD kernel isn't derivative work of it and thus doesn't trigger the license just like Canonical argues that ZFS isn't a derivative work of Linux kernel.
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FreeBSD Catching Up To Linux DRM Graphics Drivers, In Sync With Git
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Originally posted by robclark View Postmost of the drm code is dual licensed
My recollection was that the drm files were mostly X11 licensed (the older version that specifically disclaimed responsibility for Precision Insight ) with a couple of GPL-licensed files that I can't seem to find at the moment.Last edited by bridgman; 16 August 2016, 08:27 PM.Test signature
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Originally posted by Inopia View PostEven if Intel DRM driver was GPL licensed, one could argue that FreeBSD kernel isn't derivative work of it and thus doesn't trigger the license just like Canonical argues that ZFS isn't a derivative work of Linux kernel.
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I would like to know how stable and fast the drivers are. Besides that is there any current application? My understanding is that most proprietary games will not run on the opensource freebsd kernel (in contrast to the PS4 freebsd fork). Not tolling here, I use freebsd at work and at home for "server / network stuff".
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Originally posted by Jabberwocky View PostI would like to know how stable and fast the drivers are. Besides that is there any current application? My understanding is that most proprietary games will not run on the opensource freebsd kernel (in contrast to the PS4 freebsd fork). Not tolling here, I use freebsd at work and at home for "server / network stuff".
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Originally posted by Jabberwocky View PostI would like to know how stable and fast the drivers are. Besides that is there any current application? My understanding is that most proprietary games will not run on the opensource freebsd kernel (in contrast to the PS4 freebsd fork). Not tolling here, I use freebsd at work and at home for "server / network stuff".
I don't think gaming on FreeBSD has ever been much of a thing (excluding the proprietary PS4 and NextStep/MacOS forks, obviously).
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Originally posted by 137ben View Post
The main advantage I can see (for me, anyhow) is that I no longer need a Nvidia graphics card on systems with the latest generation Intel cpus. For me, Intel's integrated graphics are far more powerful than I need, but to run FreeBSD on my desktop, I either needed to use an older CPU architecture whose integrated graphics had FreeBSD drivers, or else I had to buy a separate expensive GPU from Nvidia just to get the system to work.
I don't think gaming on FreeBSD has ever been much of a thing (excluding the proprietary PS4 and NextStep/MacOS forks, obviously).
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Originally posted by Luke_Wolf View Post
Part of the goal of the BSDs is to release a system that people can modify without having to worry about legal issues on, using a dodgy legal loophole runs counter to that goal.
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