Originally posted by ChrisXY
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XRandR Equivalent Published For Wayland, Weston
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Originally posted by ChrisXY View PostWhy would you want to change a resolution anyway? You should rather be able to configure what is the native resolution of each screen and never change that. All fullscreen programs that want a resolution change should just be rescaled to the native resolution automatically. Maybe you should be able to set whether the aspect ratio should be kept (i.e. letterboxing) or whether to stretch. But that's about it.
I believe sdl2 does this on X and I believe I have it already seen with some valve games and it just feels so nice. Finally sane fullscreen and resolution handling.
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Originally posted by dee. View PostMaybe. Could it be that a caveman invented time travel?
Og know! Og show future folk how a lag-free display scalable to any resolution within limits work.
/me still has several CRTs around.
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Originally posted by curaga View PostOg busy. Og invent fire yesterday, wheel the day before. What Og invent today?
Og know! Og show future folk how a lag-free display scalable to any resolution within limits work.
/me still has several CRTs around.
Personally I wish plasma monitors would make a comeback.
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Originally posted by curaga View PostCould it be that somebody has a CRT?
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I don't use a CRT anymore but I would have still wanted no application changing the resolution that I chose as the best resolution to display stuff.
This stuff was always problematic, especially when having more than one monitor. Currently postal2 in steam still has a problem that it doesn't respect your setting whether to start in fullscreen or not. The result is that I really don't want to play it, because every time I start it it disables my second monitor when setting the resolution and going to fullscreen. Why would a game do that?
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