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Testing The Open-Source "RADV" Radeon Vulkan Driver vs. AMDGPU-PRO
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Originally posted by bridgman View PostRight... we knew at the start that any IP/Legal review would fail dramatically (and it did)... the work involved rewriting big chunks of the driver, and the driver itself is already much larger because it shares code across multiple OSes and multiple APIs.
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airlied, BNieuwenhuizen I've understood what you are using NIR for inter-stage optimization in your RADV vulkan implementantion. Would it be possible to also use NIR when OpenGL API is used ? Somethink like NIR->LLVM ?
Would that provide speed benefits or at least some of the code reuse the one from intel's ?
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Originally posted by pal666 View Posti said that if there is less than one developer is available to open closed vulkan, then it is less than one developer available to join radv
Why would you think "less than one developer" ? Most recent estimate was 8 developers for a year to open it up, although (a) we're looking for ways to reduce or at least break up the work, and (b) some of that work has been done now.Test signature
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Originally posted by pal666 View Postbridgman already told you are off by 8 man-years## VGA ##
AMD: X1950XTX, HD3870, HD5870
Intel: GMA45, HD3000 (Core i5 2500K)
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