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RADV Zink Sees Another "Massive" Optimization On The Way

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  • #11
    Can’t wait for the day Zink is making everyone agree. We need only one gl driver in mesa. I hope this comes soon. And when gallium is only needed for Zink. A second code refractor can happen and remove some abstraction and make it even faster.

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    • #12
      Just wondering: did anybody measure the performance of Zink on Software-Vulkan (lavapipe, I believe ) vs Software-OpenGL (llvmpipe, swrast - whatever one should use these days)

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      • #13
        Originally posted by rmfx View Post
        Can’t wait for the day Zink is making everyone agree. We need only one gl driver in mesa. I hope this comes soon. And when gallium is only needed for Zink. A second code refractor can happen and remove some abstraction and make it even faster.
        Considering how much hardware in use doesn't support Vulkan well if at all, I don't think native OpenGL drivers are going away.

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        • #14
          It's amazing how this Mike guy seems to have superhuman level skills in graphics programming. That would really the KDE developers as well.

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          • #15
            Originally posted by Calinou View Post

            Considering how much hardware in use doesn't support Vulkan well if at all, I don't think native OpenGL drivers are going away.
            Please list it because to my knowledge, it must be over a decade old or really cheap AF to be the case.
            And in this case, they can use current gl drivers that are still being developed. Stopping gl driver would happen in a few years. By then, the non Vulkan hw you talk about will be even more obsolete and rare.

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