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  • Mesa 17.2.2 Released

    Phoronix: Mesa 17.2.2 Released

    As expected, Mesa 17.2.2 was released today by Igalia's Juan Suarez Romero...

    Phoronix, Linux Hardware Reviews, Linux hardware benchmarks, Linux server benchmarks, Linux benchmarking, Desktop Linux, Linux performance, Open Source graphics, Linux How To, Ubuntu benchmarks, Ubuntu hardware, Phoronix Test Suite

  • #2
    Meanwhile, Debian testing is still stuck. ARM issues were resolved, but now there is this: https://bugs.debian.org/cgi-bin/bugr...cgi?bug=876752

    At least it looks things are "in progress": https://bugs.debian.org/cgi-bin/bugr...cgi?bug=876570
    Last edited by shmerl; 02 October 2017, 12:49 PM.

    Comment


    • #3
      Originally posted by shmerl View Post
      Meanwhile, Debian testing is still stuck. ARM issues were resolved, but now there is this: https://bugs.debian.org/cgi-bin/bugr...cgi?bug=876752

      At least it looks things are "in progress": https://bugs.debian.org/cgi-bin/bugr...cgi?bug=876570
      Well, debian just does not focus on being a fast moving rolling distro. They say it clearly on their homepage "the goal of debian is to produce stable".
      So, considering the next stable is still years away, it's understandable that this is not priority for maintainers right now.
      Nothing against debian, but if you just want a rolling release distro, you might be happier elsewhere.

      Comment


      • #4

        TIME_ELAPSED is still broken/violating the spec and for some reason, vulkan is not initialising (280x).

        Comment


        • #5
          17.2.2 landed in Artful today. Vulkan is still broken out of the box on my Fury, same as it was on Zesty. I filed a bug report against mesa-vulkan-drivers for me libvulkan_radeon.so is the issue. Does anyone else using Artful have this issue with their AMD card ? https://bugs.launchpad.net/ubuntu/+s...a/+bug/1720890
          Those who would give up Essential Liberty to purchase a little Temporary Safety,deserve neither Liberty nor Safety.
          Ben Franklin 1755

          Comment


          • #6
            Originally posted by DarkFoss View Post
            17.2.2 landed in Artful today. Vulkan is still broken out of the box on my Fury, same as it was on Zesty. I filed a bug report against mesa-vulkan-drivers for me libvulkan_radeon.so is the issue. Does anyone else using Artful have this issue with their AMD card ? https://bugs.launchpad.net/ubuntu/+s...a/+bug/1720890
            I don't use ubuntu, but vulkan fails to initialise on my 280x, on gentoo and solus both.

            Comment


            • #7
              Originally posted by fctcris View Post

              I don't use ubuntu, but vulkan fails to initialise on my 280x, on gentoo and solus both.
              Out of curiosity did you install vulkan-utils? Does running vulkan-smoketest in a terminal segfault and leave a libvulkan_radeon.so error in the kernel @ syslogs?
              Those who would give up Essential Liberty to purchase a little Temporary Safety,deserve neither Liberty nor Safety.
              Ben Franklin 1755

              Comment


              • #8
                Originally posted by DarkFoss View Post

                Out of curiosity did you install vulkan-utils? Does running vulkan-smoketest in a terminal segfault and leave a libvulkan_radeon.so error in the kernel @ syslogs?
                No. I can't even build it now apparently.
                Flags are:
                Code:
                 
                 cmake -H. -Bdbuild -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX=/usr -DBUILD_WSI_MIR_SUPPORT=OFF -DGLSLANG_SPIRV_INCLUDE_DIR=/usr/include/spirv-tools -DBUILD_LAYERS=ON
                but to no avail.

                Code:
                 
                 [ 30%] [COLOR=#4E9A06]Building CXX object layers/CMakeFiles/VkLayer_core_validation.dir/shader_validation.cpp.o[/COLOR] [B]/home/desktop/git-projects/Vulkan-LoaderAndValidationLayers/layers/shader_validation.cpp:[/B] In function ‘[B]bool validate_shader_capabilities(core_validation::layer_data*, const shader_module*)[/B]’: [B]/home/desktop/git-projects/Vulkan-LoaderAndValidationLayers/layers/shader_validation.cpp:1205:10:[/B] [COLOR=#CC0000][B]error: [/B][/COLOR]‘[B]CapabilityDrawParameters[/B]’ is not a member of ‘[B]spv[/B]’          {[COLOR=#CC0000][B]spv[/B][/COLOR]::CapabilityDrawParameters, {VK_KHR_SHADER_DRAW_PARAMETERS_EXTENSION_NAME, nullptr, &E::vk_khr_shader_draw_parameters}},           [COLOR=#CC0000][B]^~~[/B][/COLOR] [B]/home/desktop/git-projects/Vulkan-LoaderAndValidationLayers/layers/shader_validation.cpp:1206:10:[/B] [COLOR=#CC0000][B]error: [/B][/COLOR]‘[B]CapabilityGeometryShaderPassthroughNV[/B]’ is not a member of ‘[B]spv[/B]’          {[COLOR=#CC0000][B]spv[/B][/COLOR]::CapabilityGeometryShaderPassthroughNV, {VK_NV_GEOMETRY_SHADER_PASSTHROUGH_EXTENSION_NAME, nullptr, &E::vk_nv_geometry_shader_passthrough}},           [COLOR=#CC0000][B]^~~[/B][/COLOR] [B]/home/desktop/git-projects/Vulkan-LoaderAndValidationLayers/layers/shader_validation.cpp:1207:10:[/B] [COLOR=#CC0000][B]error: [/B][/COLOR]‘[B]CapabilitySampleMaskOverrideCoverageNV[/B]’ is not a member of ‘[B]spv[/B]’          {[COLOR=#CC0000][B]spv[/B][/COLOR]::CapabilitySampleMaskOverrideCoverageNV, {VK_NV_SAMPLE_MASK_OVERRIDE_COVERAGE_EXTENSION_NAME, nullptr, &E::vk_nv_sample_mask_override_coverage}},           [COLOR=#CC0000][B]^~~[/B][/COLOR] [B]/home/desktop/git-projects/Vulkan-LoaderAndValidationLayers/layers/shader_validation.cpp:1208:10:[/B] [COLOR=#CC0000][B]error: [/B][/COLOR]‘[B]CapabilityShaderViewportIndexLayerNV[/B]’ is not a member of ‘[B]spv[/B]’          {[COLOR=#CC0000][B]spv[/B][/COLOR]::CapabilityShaderViewportIndexLayerNV, {VK_NV_VIEWPORT_ARRAY2_EXTENSION_NAME, nullptr, &E::vk_nv_viewport_array2}},           [COLOR=#CC0000][B]^~~[/B][/COLOR] [B]/home/desktop/git-projects/Vulkan-LoaderAndValidationLayers/layers/shader_validation.cpp:1209:10:[/B] [COLOR=#CC0000][B]error: [/B][/COLOR]‘[B]CapabilityShaderViewportMaskNV[/B]’ is not a member of ‘[B]spv[/B]’          {[COLOR=#CC0000][B]spv[/B][/COLOR]::CapabilityShaderViewportMaskNV, {VK_NV_VIEWPORT_ARRAY2_EXTENSION_NAME, nullptr, &E::vk_nv_viewport_array2}},           [COLOR=#CC0000][B]^~~[/B][/COLOR] [B]/home/desktop/git-projects/Vulkan-LoaderAndValidationLayers/layers/shader_validation.cpp:1211:10:[/B] [COLOR=#CC0000][B]error: [/B][/COLOR]‘[B]CapabilitySubgroupVoteKHR[/B]’ is not a member of ‘[B]spv[/B]’          {[COLOR=#CC0000][B]spv[/B][/COLOR]::CapabilitySubgroupVoteKHR, {VK_EXT_SHADER_SUBGROUP_VOTE_EXTENSION_NAME, nullptr, &E::vk_ext_shader_subgroup_vote }},           [COLOR=#CC0000][B]^~~[/B][/COLOR] [B]/home/desktop/git-projects/Vulkan-LoaderAndValidationLayers/layers/shader_validation.cpp:1212:5:[/B] [COLOR=#CC0000][B]error: [/B][/COLOR]could not convert ‘[B]{{CapabilityMatrix, {nullptr}}, {CapabilityShader, {nullptr}}, {CapabilityInputAttachment, {nullptr}}, {CapabilitySampled1D, {nullptr}}, {CapabilityImage1D, {nullptr}}, {CapabilitySampledBuffer, {nullptr}}, {CapabilityImageQuery, {nullptr}}, {CapabilityDerivativeControl, {nullptr}}, {CapabilityGeometry, {"geometryShader", &VkPhysicalDeviceFeatures::geometryShader}}, {CapabilityTessellation, {"tessellationShader", &VkPhysicalDeviceFeatures::tessellationShader}}, {CapabilityFloat64, {"shaderFloat64", &VkPhysicalDeviceFeatures::shaderFloat64}}, {CapabilityInt64, {"shaderInt64", &VkPhysicalDeviceFeatures::shaderInt64}}, {CapabilityTessellationPointSize, {"shaderTessellationAndGeometryPointSize", &VkPhysicalDeviceFeatures::shaderTessellationAndGeometryPointSize}}, {CapabilityGeometryPointSize, {"shaderTessellationAndGeometryPointSize", &VkPhysicalDeviceFeatures::shaderTessellationAndGeometryPointSize}}, {CapabilityImageGatherExtended, {"shaderImageGatherExtended", &VkPhysicalDeviceFeatures::shaderImageGatherExtended}}, {CapabilityStorageImageMultisample, {"shaderStorageImageMultisample", &VkPhysicalDeviceFeatures::shaderStorageImageMultisample}}, {CapabilityUniformBufferArrayDynamicIndexing, {"shaderUniformBufferArrayDynamicIndexing", &VkPhysicalDeviceFeatures::shaderUniformBufferArrayDynamicIndexing}}, {CapabilitySampledImageArrayDynamicIndexing, {"shaderSampledImageArrayDynamicIndexing", &VkPhysicalDeviceFeatures::shaderSampledImageArrayDynamicIndexing}}, {CapabilityStorageBufferArrayDynamicIndexing, {"shaderStorageBufferArrayDynamicIndexing", &VkPhysicalDeviceFeatures::shaderStorageBufferArrayDynamicIndexing}}, {CapabilityStorageImageArrayDynamicIndexing, {"shaderStorageImageArrayDynamicIndexing", &VkPhysicalDeviceFeatures::shaderStorageBufferArrayDynamicIndexing}}, {CapabilityClipDistance, {"shaderClipDistance", &VkPhysicalDeviceFeatures::shaderClipDistance}}, {CapabilityCullDistance, {"shaderCullDistance", &VkPhysicalDeviceFeatures::shaderCullDistance}}, {CapabilityImageCubeArray, {"imageCubeArray", &VkPhysicalDeviceFeatures::imageCubeArray}}, {CapabilitySampleRateShading, {"sampleRateShading", &VkPhysicalDeviceFeatures::sampleRateShading}}, {CapabilitySparseResidency, {"shaderResourceResidency", &VkPhysicalDeviceFeatures::shaderResourceResidency}}, {CapabilityMinLod, {"shaderResourceMinLod", &VkPhysicalDeviceFeatures::shaderResourceMinLod}}, {CapabilitySampledCubeArray, {"imageCubeArray", &VkPhysicalDeviceFeatures::imageCubeArray}}, {CapabilityImageMSArray, {"shaderStorageImageMultisample", &VkPhysicalDeviceFeatures::shaderStorageImageMultisample}}, {CapabilityStorageImageExtendedFormats, {"shaderStorageImageExtendedFormats", &VkPhysicalDeviceFeatures::shaderStorageImageExtendedFormats}}, {CapabilityInterpolationFunction, {"sampleRateShading", &VkPhysicalDeviceFeatures::sampleRateShading}}, {CapabilityStorageImageReadWithoutFormat, {"shaderStorageImageReadWithoutFormat", &VkPhysicalDeviceFeatures::shaderStorageImageReadWithoutFormat}}, {CapabilityStorageImageWriteWithoutFormat, {"shaderStorageImageWriteWithoutFormat", &VkPhysicalDeviceFeatures::shaderStorageImageWriteWithoutFormat}}, {CapabilityMultiViewport, {"multiViewport", &VkPhysicalDeviceFeatures::multiViewport}}, {<expression error>, {"VK_KHR_shader_draw_parameters", nullptr, &DeviceExtensions::vk_khr_shader_draw_parameters}}, {<expression error>, {"VK_NV_geometry_shader_passthrough", nullptr, &DeviceExtensions::vk_nv_geometry_shader_passthrough}}, {<expression error>, {"VK_NV_sample_mask_override_coverage", nullptr, &DeviceExtensions::vk_nv_sample_mask_override_coverage}}, {<expression error>, {"VK_NV_viewport_array2", nullptr, &DeviceExtensions::vk_nv_viewport_array2}}, {<expression error>, {"VK_NV_viewport_array2", nullptr, &DeviceExtensions::vk_nv_viewport_array2}}, {CapabilitySubgroupBallotKHR, {"VK_EXT_shader_subgroup_ballot", nullptr, &DeviceExtensions::vk_ext_shader_subgroup_ballot}}, {<expression error>, {"VK_EXT_shader_subgroup_vote", nullptr, &DeviceExtensions::vk_ext_shader_subgroup_vote}}}[/B]’ from ‘[B]<brace-enclosed initializer list>[/B]’ to ‘[B]const std::unordered_map<unsigned int, validate_shader_capabilities(core_validation::layer_data*, const shader_module*)::CapabilityInfo>[/B]’      [COLOR=#CC0000][B]}[/B][/COLOR];      [COLOR=#CC0000][B]^[/B][/COLOR] make[2]: *** [layers/CMakeFiles/VkLayer_core_validation.dir/build.make:159: layers/CMakeFiles/VkLayer_core_validation.dir/shader_validation.cpp.o] Error 1 make[1]: *** [CMakeFiles/Makefile2:1442: layers/CMakeFiles/VkLayer_core_validation.dir/all] Error 2 make: *** [Makefile:130: all] Error 2

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