For example this CSGO smoke i would describe as an elephant in the room somewhere and no one seems to know where the cap is
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A Mesa Fix Lands To Take Care Of The R9 290 Issue, Intel/Radeon Performance Problems
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It is not weird but common, i think you can hear everywhere - bound, idle, cap, bottleneck... or even elephant in the room
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Originally posted by dungeon View PostGenerally we always have two parts of the story to look at so GPU and CPU usage. So if one is improved but another stay where it is that is improvment for it, but if another does not stay where it is, reason for improvment is because another was bound.
In this case, a CPU stall was removed. Meaning that afterwards the CPU is actually busier, because it's not constantly paused waiting on stuff to finish.
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Generally we always have two parts of the story to look at so GPU and CPU usage. So if one is improved but another stay where it is that is improvment for it, but if another does not stay where it is, reason for improvment is because another was bound.
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Originally posted by dungeon View PostI guess with the patch glxgears is not anymore CPU bound
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And what was CPU usage while running glxgears before and after the fix?
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Originally posted by duby229 View Post50% is well within glxgears margin, 10x is within glxgears margin. Just move the window around and you can see that for yourself. This isn't news.
Before the fix:
Code:15989 frames in 5.0 seconds = 3197.556 FPS 15383 frames in 5.0 seconds = 3076.527 FPS 16739 frames in 5.0 seconds = 3347.562 FPS 18079 frames in 5.0 seconds = 3615.760 FPS 18443 frames in 5.0 seconds = 3688.559 FPS 17479 frames in 5.0 seconds = 3495.794 FPS 16041 frames in 5.0 seconds = 3208.020 FPS 17627 frames in 5.0 seconds = 3525.228 FPS 17963 frames in 5.0 seconds = 3592.569 FPS 18198 frames in 5.0 seconds = 3639.544 FPS 15711 frames in 5.0 seconds = 3142.071 FPS
Code:31419 frames in 5.0 seconds = 6283.713 FPS 32832 frames in 5.0 seconds = 6566.313 FPS 33767 frames in 5.0 seconds = 6753.347 FPS 32371 frames in 5.0 seconds = 6474.170 FPS 27941 frames in 5.0 seconds = 5588.111 FPS 32770 frames in 5.0 seconds = 6553.980 FPS 33574 frames in 5.0 seconds = 6714.664 FPS 29995 frames in 5.0 seconds = 5998.774 FPS 32793 frames in 5.0 seconds = 6558.516 FPS 31121 frames in 5.0 seconds = 6224.073 FPS
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You have games benchmarked on Phoronix more then anything else .
But there are other things that matters for users, i am sure users would like to see how new glamor behave... as it is 2D accel that matters even more then games for most
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