I can't wait to use Gallium-Nine on Windows xD
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Microsoft Working On Direct3D 12 Video Acceleration For Mesa
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Originally posted by blackiwid View PostI didn't understand it correctly before I read the comments, but I wanted to write before that this can't be a honest aproach of MS, MS would be stupid to write "DX12 for Linux", they would seriously hurt themself not only by obmission but by spending own money.
So even if it would be that, they would have a plan to hurt linux somehow, by making the code so bad that maintaining would cost more time that write it new or something, because of bad code quality, or they would try to spam so much commits with thousends of lines so that nobody else could work on it, because of it's complexity and than use that to implement DRM or break it just when a popular game is released or something.
But make it sometimes so good that people would spend more resources on it and abandon partially mesa. Yes this is not the case as we learned it it just is useless to linux mostly. I just say at the current time it would make zero sense to boost gaming on linux, that would be a lemming move.
I would rather see them opensource their windows dx12 because that is cost free and they would get free bugfixes and stuff... so at least by helping linux maybe (and that would be a big maybe) they could gain something from it with zero costs.
Originally posted by tildearrow View PostFreaking Microsoft.... Why!
What's the point of this thing if it only works on Windows anyway?!
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