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Zink OpenGL On Vulkan Inches Closer To OpenGL 4.6 Conformance, More Games Working

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  • #11
    Originally posted by rmfx View Post

    This would more be a task for DXVK.
    They are the Windows hack specialists.

    I want Zink to do just GL/GLES and do it super great.
    It already does gallium 9. Having native drivers are nice. Being able to universally use gallium would save hassle when doing niche things

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    • #12
      Originally posted by uid313 View Post
      Zink has OpenGL 4.6 support, but is that both for Core Profile and Compatibility Profile?
      I wonder if there will be any OpenGL 4.7 or OpenGL 5.0 coming out...
      As far as 4.6 compat is concerned, the answer is “both”:


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      • #13
        Originally posted by Developer12 View Post

        I wonder if it can run on the raspi implementation? Might become an important consideration as hangover eventually matures.
        New guess. I think he's going to show it running on a graphing calculator.

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        • #14
          Originally posted by smitty3268 View Post

          New guess. I think he's going to show it running on a graphing calculator.
          That's hardly so difficult! I once saw a graphing calculator run Windows 10! https://www.gizchina.com/2019/11/11/...and-heres-how/

          I saw one progress report where he got as far as running calculator.exe on the calculator.

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