Originally posted by shmerl
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Patches Revised Taking RadeonSI OpenGL Compatibility Profile To v4.0
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...but the ARB_vertex_attrib_64bit extension is the lingering blocker that will take a while to address.
https://gitlab.freedesktop.org/tarce...pu_shader_fp64
fix enable ARB_vertex_attrib_64bit
https://gitlab.freedesktop.org/tarce...8ab8f3ede6f81a
And now:
OpenGL vendor string: X.Org
OpenGL renderer string: Radeon RX 580 Series (POLARIS10, DRM 3.26.0, 4.17.0-rc5-1.g7262353-default+, LLVM 7.0.0)
OpenGL core profile version string: 4.5 (Core Profile) Mesa 18.2.0-devel (git-6e8bf98e7e)
OpenGL core profile shading language version string: 4.50
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
OpenGL version string: 4.4 (Compatibility Profile) Mesa 18.2.0-devel (git-6e8bf98e7e)
OpenGL shading language version string: 4.40
OpenGL context flags: (none)
OpenGL profile mask: compatibility profile
OpenGL extensions:
OpenGL ES profile version string: OpenGL ES 3.1 Mesa 18.2.0-devel (git-6e8bf98e7e)
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.10
OpenGL ES profile extensions:
https://lists.freedesktop.org/archiv...ne/198633.html
and
https://lists.freedesktop.org/archiv...ne/198635.html
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Originally posted by chithanh View PostI think bridgman explained a number of times that the problem was not getting compatibility profile to be supported. The problem is that a lot of behavior isn't defined by the spec, but rather implementation-dependent. In order to usefully support compatibility profiles, the behavior of the NVidia proprietary driver needs to be emulated.
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Originally posted by Rallos Zek View PostNO! MESA is all about writing code to OpenGl spec standards. If they emulate the NVIDIA driver nothing would work.
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