Originally posted by pal666
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Marek Has Taken To Improving Mesa's GLSL Compiler Performance
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Originally posted by jaxxed View PostCould someone give an idea of how often shaders are compiled, for someone who does no graphics development?
Is this something that happens on program startup? or do shaders get rebuilt constantly with different parameters during runtime?
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Originally posted by jaxxed View PostCould someone give an idea of how often shaders are compiled, for someone who does no graphics development?
see https://www.x.org/wiki/Events/XDC201..._recompile.pdf
how often? I don't know
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Originally posted by droste View Post
Just googled it for fun:
For all those people who find it more convenient to bother you with their question rather than to Google it for themselves.
The first result for me is this article:
Phoronix, Linux Hardware Reviews, Linux hardware benchmarks, Linux server benchmarks, Linux benchmarking, Desktop Linux, Linux performance, Open Source graphics, Linux How To, Ubuntu benchmarks, Ubuntu hardware, Phoronix Test Suite
Doesn't seem to be too hard to find this info
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Originally posted by smitty3268 View Post
I just googled his name alone "marek olsak" and the same article was the 1st one to pop up.
For fun i tried the same with bing and duck duck go. Both have the same article listed on the 1st page of results, and bing has the first result a link to an AMD business profile.
So now I'm really confused about how adila01 could have possibly had any difficulty at all discovering this.
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