rm ~/.drirc made a difference but i need to update mesa because i now saw the aruba hang bug.
I will report how it turns out.
I will report how it turns out.
GLRender::GLRender(): Unknown GPU OpenGL vendor: X.Org OpenGL renderer: Gallium 0.4 on AMD CAYMAN (DRM 2.43.0, LLVM 3.7.0) OpenGL version: 4.1 (Core Profile) Mesa 11.2.0-devel (git-369afdb) OpenGL flags: Core Profile Found required GL_ARB_map_buffer_range Found required GL_ARB_vertex_array_object Found required GL_ARB_draw_instanced Found required GL_ARB_draw_elements_base_vertex Found required GL_ARB_transform_feedback Found required GL_ARB_half_float_vertex Found required GL_ARB_half_float_pixel Found required GL_ARB_framebuffer_object Found required GL_ARB_texture_multisample Found required GL_ARB_uniform_buffer_object Found required GL_ARB_geometry_shader4 Found optional GL_ARB_blend_func_extended Found optional GL_ARB_tessellation_shader Found optional GL_ARB_shader_bit_encoding Found optional GL_ARB_sample_shading Found optional GL_ARB_gpu_shader5 Found optional GL_EXT_texture_compression_s3tc Found optional GL_ARB_texture_compression_rgtc Shading language: 4.10 Maximum texture size: 16384 Maximum texture units: 80 Maximum texture renders: 8 ... Benchmark results: Time: 260.494 Frames: 3123 FPS: 11.9887 Min FPS: 4.89852 Max FPS: 30.2377 Score: 301.997
Benchmark results: Time: 260.222 Frames: 3602 FPS: 13.842 Min FPS: 5.1362 Max FPS: 50.2413 Score: 348.681
01:00.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI] Cayman PRO [Radeon HD 6950]
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