It's too weird compiling xserver from git for OpenSource radeon driver. How fglrx working with current xserver then? If fglrx working, than opensourced one has to be work 2 time better. I choose fglrx instead of compiling xserver...
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You don't need xserver from git to have DRI with radeon or radeonHD.
If I understand correctly you only need xserver from git if you:
- want AIGLX (see the error in the previous page)
- have a x86_64 distro
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Originally posted by slacker View PostYou don't need xserver from git to have DRI with radeon or radeonHD.
If I understand correctly you only need xserver from git if you:
- want AIGLX (see the error in the previous page)
- have a x86_64 distro
http://wiki.x.org/wiki/radeonhdRI
I will wait OpenSUSE 11 which will be released in 20 days. I wish it has new xserver...
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Scias, a number of problems on RS480 were fixed recently, but you'll need to pick up the entire stack (xorg/driver/xf86-video-ati, mesa/drm and mesa/mesa) and will probably want a new X server build as well. I'm not sure you need the new Xserver but it will give you a nice performance increase when running EXA.Test signature
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Originally posted by Death Knight View PostIt's too weird compiling xserver from git for OpenSource radeon driver. How fglrx working with current xserver then? If fglrx working, than opensourced one has to be work 2 time better. I choose fglrx instead of compiling xserver...
The latest code for the open source driver is targetted at the latest code for xserver - all the pieces of the stack have to move forward together or nothing works, ie there would be no drivers to test the new xserver withTest signature
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Originally posted by oibaf View PostI noticed a problem with sauerbraten game (Ubuntu 0.0.20071227.dfsg-1 version). The problem is that is really slow about 1 frame every 10-20 seconds.
Code:Renderer: Mesa DRI R300 20060815 x86/MMX/SSE2 TCL (DRI R300 Project) Driver: 1.3 Mesa 7.1 rc1 WARNING: No occlusion query support! (large maps may be SLOW) Rendering using the OpenGL 1.5 assembly shader path. WARNING: No framebuffer object support. (reflective water may be slow) WARNING: Non-power-of-two textures not supported! init: console *********************************WARN_ONCE********************************* File r300_render.c function r300Fallback line 377 Software fallback:ctx->Line.SmoothFlag ***************************************************************************
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